Guide your companion Strauss through the Tetranode power plant in Quake IV. Learn enemy positions, item locations, and how to protect Strauss from Strogg forces.
Alright, this next part is another escort mission, so you'll need to keep a close eye on Strauss. Before we head out, make sure you ask him to repair your armor – it'll save you some trouble later. Head through the door nearby to get started.
You'll enter a short hallway. There's a ladder on the left that leads down to the floor below, but honestly, it's just four ARMOR SHARDS down there. Not really worth the detour unless you're desperate. Keep moving through the next door and cross the bridge. Watch out, two Sentries will pop up here. Take them down, and admire the scenery – this place looks pretty massive.
Through the next door, you'll find yourself in a hallway where three Strogg Marines and two Grunts are waiting for you. Clear them out, and grab the two BATTERIES and the LARGE HEALTH PACK stashed in a corner.
Now, run past the creepy machinery with bodies hooked up to it and enter another hallway. This one's packed with ammo – you'll find SHELLS, CLIPS, and more BATTERIES. Stock up!
Exit this hallway through the door, and you'll finally reach the power plant. Be ready, though – two Sentries, some Strogg Marines, and a Gunner are waiting inside. Your main priority here is keeping Strauss safe, especially from that Gunner's grenades. Don't let them land too close to him. You can find some SHELLS in a corner, along with a LARGE HEALTH PACK, a SMALL ARMOR VEST, BATTERIES, and two CLIPS near the main control panel.
Once you've dealt with the enemies and grabbed the supplies, interact with the controls. Strauss will then realize you need to find *more* controls. Yep, great. Looks like our work isn't done yet.
Objective Update: Find the Emergency Shutoff Controls.
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