Uncover the roles of Divine Spellcasters in Shadows of Doubt. Learn about Clerics, Druids, Shamans, Monks, and their progression, THAC0, and saving throws.
Hey there! So, you're diving into the world of Divine Spellcasters in Shadows of Doubt? Awesome! These guys are your party's lifeline, mostly focused on keeping everyone alive and kicking. While Druids lean a bit more towards offense and summoning, Clerics and Shamans are your go-to healers and support.
Now, a quick heads-up: Monks are a bit of an oddball. They don't really cast spells like the others, but they do level up their combat ability (THAC0) like a Fighter. Still, when it comes to experience points (XP) and saving throws, they follow the Cleric's path.
When you're starting out, your divine spellcaster gets two weapon proficiency points. You'll earn more as you level up – an extra point at level 4, then every four levels after that (like 8, 12, and so on). By the time you hit level 40, you'll have a total of 12 proficiency points to play with, letting you really customize your character's combat style.
Level Progression
Tracking your XP can be a bit of a grind, but it's crucial for unlocking new spells and abilities. Here's a look at how the XP requirements stack up for different levels across Clerics, Druids, and Shamans. Notice how Shamans generally need the most XP to advance, while Clerics are usually the most accessible early on.
| Level | Cleric / Monk | Druid | Shaman | THAC0 |
| 2 | 1500 | 2000 | 2500 | 20 |
| 3 | 3000 | 4000 | 5000 | 20 |
| 4 | 6000 | 7500 | 10000 | 18 |
| 5 | 13000 | 12500 | 20000 | 18 |
| 6 | 27500 | 20000 | 40000 | 18 |
| 7 | 55000 | 35000 | 60000 | 16 |
| 8 | 110000 | 60000 | 90000 | 16 |
| 9 | 225000 | 90000 | 135000 | 16 |
| 10 | 450000 | 125000 | 250000 | 14 |
| 11 | 675000 | 200000 | 375000 | 14 |
| 12 | 900000 | 300000 | 750000 | 14 |
| 13 | 1125000 | 750000 | 1125000 | 12 |
| 14 | 1350000 | 1500000 | 1500000 | 12 |
| 15 | 1575000 | 3000000 | 1875000 | 12 |
| 16 | 1800000 | 3150000 | 2250000 | 10 |
| ... | +225000 / level | +150000 / level | +375000 / level | -2 / 3 levels |
| 20 | 2700000 | 3750000 | 3750000 | 8 |
| 21 | 2925000 | 3900000 | 4125000 | 8 |
| 22 | 3150000 | 4150000 | 4500000 | 6 |
| 23 | 3375000 | 4400000 | 4875000 | 6 |
| 24 | 3600000 | 4700000 | 5250000 | 6 |
| 25 | 3825000 | 5000000 | 5625000 | 6 |
| ... | +225000 / level | +500000 / level | +375000 / level | 6 |
| 30 | 4950000 | 7500000 | 7500000 | 6 |
| 31 | 5175000 | 8000000 | 7875000 | 6 |
| ... | +225000 / level | N/A | N/A | 6 |
| 39 | 6975000 | N/A | N/A | 6 |
| 40 | 8000000 | N/A | N/A | 6 |
Saving Throws
Your saving throws are super important for resisting nasty effects like poison, paralysis, and spells. As you level up, these throws get better, making your character more resilient. Keep an eye on these numbers, especially when facing tough enemies or dangerous environments. The table below shows how your saving throws improve at key levels.
| Level | Poison | Wand | Paralysis | Breath | Spell |
| 1 | 10 | 14 | 13 | 16 | 15 |
| 4 | 9 | 13 | 12 | 15 | 14 |
| 7 | 7 | 11 | 10 | 13 | 12 |
| 10 | 6 | 10 | 9 | 12 | 11 |
| 13 | 5 | 9 | 8 | 11 | 10 |
| 16 | 4 | 8 | 7 | 10 | 9 |
| 19 | 2 | 6 | 5 | 8 | 7 |
Mastering these divine casters means understanding their progression and how their stats evolve. Focus on keeping your party buffed and healed, and you'll be well on your way to victory!
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