Shadows of Doubt Thieves can use specific weapons and armor. Learn about Assassin, Bounty Hunter, Shadowdancer, and Swashbuckler kits.
Walkthrough
- 1Thieves may only wear non-metallic armour and equip bucklers.
- 2They can become proficient in long swords, short swords, katanas, scimitars, daggers, clubs, quarterstaffs, darts, crossbows, shortbows, and slings.
- 3A single proficiency point can be taken in any fighting style.
- 4Thieves can invest 25 points per level (40 points at level 1) into all Thief skills.
- 5They may backstab if armed with a thief weapon.
- 6Thieves can set increasingly powerful snares.
- 7They gain 6 HP per level for the first ten levels, and 2 HP per level thereafter.
- 8Single-classed Thieves are not very effective, but their backstab ability can be decent if requirements are met, and the Set Traps skill can be useful.
- 9Thieves are almost as squishy as Mages and lack defensive spells, making them ideal for multiclass combinations like Fighter/Mage/Thief.
- 10Dual-classing from a Thief can create a Fighter-with-benefits, Mage-with-benefits, or Cleric-with-benefits.
Assassin Kit:
- Assassins trade Thief skills for murder abilities.
- They gain +1 THAC0 and damage.
- Backstab multiplier is x6 at level 17 and x7 at level 21.
- Assassins may use the Poison Weapon ability once per day per four levels, causing enemies to take damage over time.
- They may only distribute 15 points per level to Thief skills.
- Taking full advantage of the Assassin kit generally requires single-classing. Dual-classing out at level 9 can create a Fighter-with-benefits, but may not yield significant advantages beyond Poison Weapon.
Bounty Hunter Kit:
- The Bounty Hunter kit focuses on setting traps.
- They gain +15% to the Set Traps skill.
- Bounty Hunters may set an additional 1 special snare per day at level 1, and an additional 1 per 5 levels thereafter.
- Special snares have additional effects: Slow (+1 save) at level 1, Hold (-1 save) at level 11, Otiluke's Resilient Sphere at level 16, and Maze at level 21.
- They may only distribute 20 points per level to Thief skills.
- The special traps can be thrown at enemies, and the Maze trap can be used to prepare an area.
Shadowdancer Kit:
- The Shadowdancer kit focuses on stealth.
- They gain +10% to Hide In Shadows and Move Silently skills.
- Shadowdancers have the 'Hide in plain sight' ability, allowing them to use stealth even when observed.
- At level 5, they can use Shadowstep once per day, allowing free movement for seven seconds while time is frozen. This ability gains an additional use every 5 levels.
- They gain +1 to saving throws.
- Shadowdancers may only distribute 20 points per level to Thief skills.
- They may not use the Set Trap ability.
- Their backstab multiplier is one less than a Thief's at a given level, maxing out at 4x damage.
- Alignment may not be Lawful.
- Dual-class attributes are Strength, Dexterity + Charisma.
- Spirit Form provides 50% physical damage resistance and Improved Invisibility for 5 rounds.
- Shadow Maze can maze any enemy within 10' that fails its save vs. spell at -4.
- Shadow Twin creates a Simulacrum of the character (with 60% of the caster's level) for two turns.
Swashbuckler Kit:
- The Swashbuckler kit focuses on combat.
- They gain +1 AC at level 1 and +1 per additional five levels.
- They gain +1 THAC0 and +1 damage per five levels.
- Swashbucklers may specialise (two proficiency slots) in Thief weapons.
- They may take three points in Two-Weapon Style.
- They may not backstab.
- At level 11, a Swashbuckler gains +3 AC, +2 THAC0, and damage.
- At very high levels, a Swashbuckler can become nearly untouchable with full plate armour and the class AC bonus.
Tips
- Consider multiclassing Thieves for better survivability and effectiveness.
- The Fighter/Mage/Thief combination is a strong multiclass option.
- Dual-classing from Thief can create powerful hybrids, especially with kits like Assassin or Swashbuckler as the base.
- Shadowdancer is good for a Fighter-with-benefits due to its stealth abilities, allowing more frequent backstabs.
- Swashbuckler is a decent kit for dual-classing, offering combat bonuses.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content