Sins of a Solar Empire II Part 40 covers Regimented Thought, Shock and Awe, and various prototypes like the Destructor. Learn costs and effects.
Regimented Thought
Levels: 1
Cost: 1000 Credits, 150 Metal, 250 Crystals
Cost - Level 2: 1100 Credits, 175 Metal, 275 Crystals
Effect: Spread of Culture increased by 5%, damage dealt by friendly ships in your culture's influence increased by 4%
Shock and Awe
Levels: 2
Cost: 1200 Credits, 200 Metal, 325 Crystals
Cost - Level 2: 1300 Credits, 225 Metal, 350 Crystals
Effect: Spread of Enemy Culture decreased by 20% in gravity wells with a capital ship.
Cunning Sympathizers
Levels: 2
Cost: 1400 Credits, 250 Metal, 400 Crystals
Cost - Level 2: 1500 Credits, 275 Metal, 425 Crystals
Effect: Spread of Culture increased by 5%, damage dealt by friendly ships in your culture's influence increased by 3%
Prototypes
Regeneration Bay
Levels: 1
Cost: 400 Credits, 25 Crystals
Effect: Unlocks Regeneration Bay.
Destructor Prototype
Levels: 1
Cost: 400 Credits, 25 Crystals
Effect: Unlocks the Karrastra Destructor.
Assailant Prototype
Levels: 1
Cost: 400 Credits, 25 Crystals
Effect: Unlocks the Kanrak Assailant.
Sentinel Prototype
Levels: 1
Cost: 600 Credits, 50 Metal, 100 Crystals
Effect: Unlocks the Junsurak Sentinel.
Charged Missiles
Levels: 1
Cost: 1000 Credits, 150 Metal, 250 Crystals
Effect: Unlocks Discharging Missiles for the Kanrak Assailant and the Junsurak Sentinel.
Phase Jump Disruption
Levels: 1
Cost: 600 Credits, 50 Metal, 100 Crystals
Effect: Unlocks Phase Jump Inhibitor.
Hangar Defence
Levels: 1
Cost: 600 Credits, 50 Metal, 100 Crystals
Effect: Unlocks Hangar Defence.
Transporter Prototype
Levels: 1
Cost: 800 Credits, 100 Metal, 175 Crystals
Effect: Unlocks the Lasurak Transporter.
Basic Crew Training
Levels: 1
Cost: 800 Credits, 100 Metal, 175 Crystals
Effect: Max Trainable Level of Capital Ships raised to 3.
Interference
Levels: 1
Cost: 1000 Credits, 150 Metal, 250 Crystals
Effect: Unlocks Interference Ability for Skirmishers.
Overseer Prototype
Levels: 1
Cost: 1000 Credits, 150 Metal, 250 Crystals
Effect: Unlocks the Serevun Overseer.
Mobile Phase Detection
Levels: 1
Cost: 1200 Credits, 200 Metal, 325 Crystals
Effect: Unlocks Mobile Phase Detection ability for Serevun Overseer.
Jump Degradation
Levels: 1
Cost: 1400 Credits, 250 Metal, 400 Crystals
Effect: Unlocks Jump Degradation for Serevun Overseer.
Subverter Prototype
Levels: 1
Cost: 1200 Credits, 200 Metal, 325 Crystals
Effect: Unlocks the Stilakus Subverter.
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