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Part 23
The Sims 3

Part 23

Learn about the negative moodlets in The Sims 3, their effects, durations, and how they are obtained. Manage your Sims' moods effectively.

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Learn about the negative moodlets in The Sims 3, their effects, durations, and how they are obtained. Manage your Sims' moods effectively.

This section details the negative moodlets your Sims can acquire in The Sims 3. These moodlets decrease a Sim's overall mood and should be addressed promptly.

The following are negative moodlets, listed from weakest to strongest:

  1. Feeling Unlucky — Effect: -5 to Mood, Duration: 23 Hours. Obtained By: After 4 hours of sleep, Unlucky Sims have a chance to get this.
  2. Boring Conversation — Effect: -5 to Mood, Duration: 3 Hours. Obtained By: When Sims are in a boring conversation with other Sims.
  3. Creepy Graveyard — Effect: -5 to Mood, Duration: As long as the Sim is in the Graveyard. Obtained By: As soon as the Sim enters the Graveyard.
  4. Wasted Food — Effect: -5 to Mood, Duration: Depends on the quality and value of the food wasted. Obtained By: Throwing food away if they are not rotten.
  5. Disgusted — Effect: -5 to Mood, Duration: In the same room as the thing that is disgusting them. Obtained By: Room has a poor environment score (smelly dishes, unclean items).
  6. Grungy — Effect: -5 to Mood, Duration: Until the Sim has a shower. Obtained By: Getting the Hygiene bar into a critical state.
  7. Smelly — Effect: -10 to Mood, Duration: Until the Sim has a shower. Obtained By: Your Sim having no Hygiene bar left.
  8. Uneven Cooking — Effect: -10 to Mood, Duration: Depends on the food cooked. Obtained By: When your Sim decides to eat some food that shouldn't be eaten.
  9. Tastes Like Fridge — Effect: -10 to Mood, Duration: Depends on the quality of the Food and the quality of the Fridge. Obtained By: When a Sim eats some food from a cheap fridge.
  10. Cold Shower — Effect: -10 to Mood, Duration: 3 Hours. Obtained By: When a Sim has a bad shower from a cheap Shower.
  11. Creeped Out — Effect: -10 to Mood, Duration: As long as they are near the person freaking out. Obtained By: When a Sim decides to freak out near them.
  12. Tired from Moving — Effect: -10 to Mood, Duration: 6 Hours. Obtained By: When your Sims have had a long day of working out and walking around.
  13. Bad Reception — Effect: -10 to Mood, Duration: As long as the Sim is watching the television. Obtained By: When Sims are trying to watch something on a cheap television.
  14. Rejected First Kiss — Effect: -10 to Mood, Duration: 6 Hours. Obtained By: When a Sim has had their advances for a first kiss rejected.
  15. Rude Guest — Effect: -10 to Mood, Duration: 4 Hours. Obtained By: When a Sim has a rude house guest inside their home.
  16. Rude Awakening — Effect: -10 to Mood, Duration: 1 Hour. Obtained By: When a Sim is woken up suddenly when they are sleeping.
  17. Dislikes Children — Effect: -10 to Mood, Duration: Until the Parent and/or Child leaves. Obtained By: When Sims who Dislike Children are around them.
  18. Can't Stand Art — Effect: -10 to Mood, Duration: As long as they are near art. Obtained By: Whenever a Sim is around and near art pieces.
  19. Technophobe — Effect: -10 to Mood, Duration: 3 Hours. Obtained By: When a Sim who cannot stand electronics decide to use them.
  20. Sore — Effect: -10 to Mood, Duration: 6 Hours or after a Massage. Obtained By: After a lot of stress and pain from too much exercise.
  21. Unfinished Room — Effect: -10 to Mood, Duration: As long as they are in the room or room is complete. Obtained By: There are pieces of wall needing painting, floor tiling, or roof roofing.
  22. Enemy! — Effect: -10 to Mood, Duration: As long as the Enemy is on the same lot. Obtained By: An enemy that you have made enters the same lot as yours.
  23. Buzz Crashed — Effect: -10 to Mood, Duration: 3 Hours or another cup of Coffee. Obtained By: After the Buzz of the first cup of coffee has ended.
  24. Strained — Effect: -15 to Mood, Duration: Depends on the amount of Fun the Sim needs. Obtained By: When the Fun bar of the Sim reaches low levels.
  25. Dirty Surroundings — Effect: -15 to Mood, Duration: As long as the Sim is in the room surrounded by trash. Obtained By: When the Sim enters a room with a low environment score.
  26. Bad Night's Sleep — Effect: -15 to Mood

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