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Part 39
The Sims 3

Part 39

Explore The Sims 3 Criminal career, from Decoy to Power Broker. Learn job details, pay, and requirements for each level.

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Explore The Sims 3 Criminal career, from Decoy to Power Broker. Learn job details, pay, and requirements for each level.

Work Tones:

  • Work Hard: Increases job performance significantly but severely impacts needs decay, especially Fun.
  • Take It Easy: Decreases job performance but has a lower impact on Fun. Best when performance is already high.
  • Practice Illicit Activities: Requires Level 1+ Athletic Skill. Builds Athletic Skill points slowly while at work and you get paid.
  • Meet Accomplices: Involves talking to co-workers but is not effective for building relationships.
  • Conspire with Accomplices: Less effective for meeting co-workers but better for building relationships.
  • Do a Side Job: Offers a chance to earn extra Simoleons, though the amount is not substantial.
  • Grovel to Leader: Specific to the Evil Branch. Involves showing subservience to gain favor. Thieves work independently.

Criminal Career Jobs:

Decoy

  • Job Level: 1
  • § Per Hour: §17 / hour
  • § Per Day: §100 / day
  • Base Weekly Pay: §500 / week
  • Pension Pay: §30 / day
  • Carpool Arrival: 9AM
  • Time You Start Work: 10AM
  • Time You Finish Work: 4PM
  • Total Length of Day: 6 hours
  • Work Days: Monday, Tuesday, Friday, Saturday, Sunday
  • Days Off: Wednesday, Thursday
  • Performance Requirements: Mood, Athletic Skill

Cutpurse

  • Job Level: 2
  • § Per Hour: §24 / hour
  • § Per Day: §140 / day
  • Base Weekly Pay: §700 / week
  • Pension Pay: §40 / day
  • Carpool Arrival: 9AM
  • Time You Start Work: 10AM
  • Time You Finish Work: 4PM
  • Total Length of Day: 6 hours
  • Work Days: Monday, Tuesday, Friday, Saturday, Sunday
  • Days Off: Wednesday, Thursday
  • Performance Requirements: Mood, Athletic Skill

Thug

  • Job Level: 3
  • § Per Hour: §32 / hour
  • § Per Day: §190 / day
  • Base Weekly Pay: §950 / week
  • Pension Pay: §50 / day
  • Carpool Arrival: 8PM
  • Time You Start Work: 9PM
  • Time You Finish Work: 3AM
  • Total Length of Day: 6 hours
  • Work Days: Monday, Tuesday, Friday, Saturday, Sunday
  • Days Off: Wednesday, Friday, Saturday, Sunday
  • Performance Requirements: Mood, Athletic Skill

Power Broker (Implied higher level)

  • Job Level: 10
  • § Per Hour: §316 / hour
  • § Per Day: §947 / day
  • Base Weekly Pay: §2,841 / week
  • Pension Pay: §400 / day
  • Carpool Arrival: 7AM
  • Time You Start Work: 8AM
  • Time You Finish Work: 11AM
  • Total Length of Day: 3 hours
  • Work Days: Monday, Tuesday, Thursday
  • Days Off: Wednesday, Friday, Saturday, Sunday
  • Performance Requirements: Mood, Relationship with Co-Workers, Meetings Held
Tips
  • The Power Broker career offers exceptionally low base pay, but the real income comes from holding meetings, which pay an average of 750 Simoleons each and last one and a half hours. You can hold these meetings whenever you choose.
  • As a Criminal, your Sim is exempt from being robbed.
  • Your Sim has a chance to bring home random items from work, providing a source of side money.
  • Be aware that you have a chance of being arrested and sent to prison for a day.
  • The 'Take It Easy' work tone is useful when your performance bar is already full or nearly full.
  • 'Practice Illicit Activities' is a good way to build Athletic Skill while at work, provided you meet the Level 1+ Athletic Skill requirement.

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