Master The Sims 3 Politics career from Yes-Man to Vice President. Learn job details, pay, and requirements for each level.
Yes-Man / Yes-Woman
At this stage of the Politics career in The Sims 3, your primary role is to agree with your superior. This involves saying "Yes!" to city votes, electing new officials, and approving various proposals to maintain their good graces.
- Job Level: 4
- § Per Hour: §45 / hour
- § Per Day: §270 / day
- Base Weekly Pay: §1,350 / week
- Pension Pay: §70 / day
- Carpool Arrival: 8 AM
- Time You Start Work: 9 AM
- Time You Finish Work: 3 PM
- Total Length of Day: 6 hours
- Work Days: Monday, Tuesday, Wednesday, Thursday, Friday
- Days Off: Saturday, Sunday
- Performance Requirements: Mood, Charisma Skill, Relationship with Boss
City Council Member
As a City Council Member in The Sims 3, you gain the ability to affect change within the city. This involves working with neighbors, acquaintances, and random Sims for campaign donations. Re-elections require money, so actively seek contributions.
- Job Level: 5
- § Per Hour: §68 / hour
- § Per Day: §375 / day
- Base Weekly Pay: §1,875 / week
- Pension Pay: §90 / day
- Carpool Arrival: 8 AM
- Time You Start Work: 9 AM
- Time You Finish Work: 2:30 PM
- Total Length of Day: 5.5 hours
- Work Days: Monday, Tuesday, Wednesday, Thursday, Friday
- Days Off: Saturday, Sunday
- Performance Requirements: Mood, Charisma Skill, Relationship with Boss, Campaign Funding
Campaign funding can be obtained by asking individuals for donations if they like you enough. You can also host campaign fundraiser parties, with more successful parties yielding more money. Funding resets at each new level, necessitating continuous effort. Rich Sims tend to donate more than Frugal Sims. Illegally siphoning money from your account is an option, but carries the risk of being fired if caught.
Local Representative
At the Local Representative level in The Sims 3, you manage a larger territory, requiring more favor and votes. Continued campaign donations are essential to keep your job.
- Job Level: 6
- § Per Hour: §91 / hour
- § Per Day: §500 / day
- Base Weekly Pay: §2,000 / week
- Pension Pay: §100 / day
- Carpool Arrival: 8 AM
- Time You Start Work: 9 AM
- Time You Finish Work: 2:30 PM
- Total Length of Day: 5.5 hours
- Work Days: Monday, Wednesday, Thursday, Friday
- Days Off: Tuesday, Saturday, Sunday
- Performance Requirements: Mood, Charisma Skill, Relationship with Boss, Campaign Funding
You gain the ability to give Inspirational Speeches, which boost the mood of nearby Sims and improve relationships.
Mayor
As Mayor in The Sims 3, you hold executive power, allowing you to dictate terms to the city council and enact changes. Keeping constituents happy is paramount.
- Job Level: 7
- § Per Hour: §130 / hour
- § Per Day: §650 / day
- Base Weekly Pay: §2,600 / week
- Pension Pay: §130 / day
- Carpool Arrival: 8 AM
- Time You Start Work: 9 AM
- Time You Finish Work: 2 PM
- Total Length of Day: 5 hours
- Work Days: Monday, Wednesday, Thursday, Friday
- Days Off: Tuesday, Saturday, Sunday
- Performance Requirements: Mood, Charisma Skill, Relationship with Boss, Campaign Funding
Governor
At the Governor level, you operate at a regional level, with public favor potentially shifting rapidly based on legislation. Be mindful of political opponents as polls intensify.
- Job Level: 8
- § Per Hour: §160 / hour
- § Per Day: §800 / day
- Base Weekly Pay: §3,200 / week
- Pension Pay: §160 / day
- Carpool Arrival: 8 AM
- Time You Start Work: 9 AM
- Time You Finish Work: 2 PM
- Total Length of Day: 5 hours
- Work Days: Monday, Wednesday, Thursday, Friday
- Days Off: Tuesday, Saturday, Sunday
- Performance Requirements: Mood, Charisma Skill, Relationship with Boss, Campaign Funding
Vice President
As Vice President in The Sims 3, you are second in command, dealing with economic concerns and ensuring the safety of citizens. The public observes your performance closely.
- Job Level: 9
- § Per Hour: §267 / hour
- § Per Day: §1,200 / day
- Base Weekly Pay: §3,600 / week
- Pension Pay: §180 / day
- Carpool Arrival: 8 AM
- Time You Start Work: 9 AM
- Time You Finish Work: 1:30 PM
- Total Length of Day: 4.5 hours
- Work Days: Monday, Wednesday, Friday
- Days Off: Tuesday, Thursday, Saturday, Sunday
- Performance Requirements: Mood, Charisma Skill, Relationship with Boss, Campaign Funding
- Maintain a high mood and Charisma skill to meet performance requirements.
- Cultivate strong relationships with your boss and other Sims to secure campaign donations.
- Host successful campaign fundraiser parties to maximize income.
- Be aware that campaign funding resets at each new career level.
- Consider the risks and rewards before engaging in illegal activities like siphoning funds.
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