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Part 3
Wild Hearts

Part 3

Learn the ins and outs of Wild Hearts controls, including button mappings for actions, camera, and menus. Understand HP, MP, and Charge gauges for optimal gameplay.

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Learn the ins and outs of Wild Hearts controls, including button mappings for actions, camera, and menus. Understand HP, MP, and Charge gauges for optimal gameplay.

This section of the guide covers the controls, difficulty settings, and in-game gauges for Wild Hearts.

Controls:

ButtonFunction
L1Hold down to display magic shortcut menu
L2Cycle through available targets while locked on
R1Engage or disengage target lock
R3Revert camera to default frontal view
D-PadMove cursor / Move cursor in command menu
Left StickMove character / Move Camera (when in first person mode)
Right StickMove camera
StartDisplay main menu / Pause (during battle and cutscenes) / Skip events (during cutscenes)
SelectToggle first-person view on and off
CircleConfirm / Attack / Press while holding the L1 button to cast assigned spell / Cancel / Jump / Ascend when flying or swimming
TriangleSpecial Commands (Talk/Open Chests/Save, etc.) / Use Special Abilities / Call Allies (battles) / Press while holding the L1 button to cast assigned spell
SquareUse abilities (Dodge Roll, etc.) / Descend when flying or swimming / Press while holding the L1 button cast spell
CrossConfirm / Attack / Press while holding the L1 button to cast assigned spell

Note: Pressing L1, L2, R1, R2, Start, and Select together performs a Soft Reset to the Start Menu. Pause and Soft Reset are disabled during certain scenes.

Difficulty Settings:

Game ModeDescription
Final Mix: BeginnerBegin with rare items in easy mode. For players new to the game or who struggle with difficulty. Starts with 8 Strength Ups, 8 Defense Ups, 4 AP Ups, an EXP Necklace, and a Ribbon.
Final MixA balanced mode recommended for first-timers. Rebalanced since the original Kingdom Hearts, this mode is between Expert and Final Mix Proud.
Final Mix: ProudEncounter tough enemies for thrilling battles.

Gauges:

  • HP Gauge (Green): Located in the bottom right corner for Sora and top right for companions. Shows remaining health. Flashes red and alarms sound when critically low.
  • MP Gauge (Blue): Shows Magic Points, which decrease when spells are cast or some abilities are used.
  • Charge Gauge (Orange): Fills up and converts to MP. Spells with low MP cost draw from this gauge first.

Experience Points and Rewards:

  • Experience is earned by defeating enemies and executing certain actions (e.g., parrying), yielding Tech Points.
  • Defeated enemies drop:
    • Green Orbs: Restore HP.
    • Clear Orbs: Refill the charge gauge.
    • Yellow Orbs: Munny (in-game currency).
    • Treasure Chests: Contain items.
  • Larger orbs/chests indicate greater effect or value.

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