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Part 98
Wild Hearts

Part 98

Your guide to defeating Ursula and Hades in Wild Hearts. Learn their weaknesses, best strategies, and deck-building tips to overcome these challenging bosses.

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Your guide to defeating Ursula and Hades in Wild Hearts. Learn their weaknesses, best strategies, and deck-building tips to overcome these challenging bosses.

Alright, let's get this Part 98 guide rolling! We're diving into some boss fights in Atlantica and Olympus Coliseum. Don't worry, I've got your back. If you're looking to make things easier, setting up a Meeting Ground room early on is a solid move. You'll want to use the [KEY OF BEGINNINGS] to track down Ursula once you've gotten a few levels under your belt.

BOSS: Ursula

Ursula can be a bit of a pain with those tentacles guarding her head, but we'll break 'em down. You can actually get a Gimmick Card from destroying the tentacles, which gives you direct access to her face. So, priority number one is those tentacles!

Stats / Weaknesses:

  • HP: 595
  • Attack: 14
  • Drop: Ursula Enemy Card
  • Experience: 1470
  • Resistances: Fire (x0.5), Blizzard (x0.5), Thunder (x0.5), Neutral (x0.5)
  • Weaknesses: Physical (x1.0)

Strategy:

  • To start, use Jafar to get into Dark Mode quickly.
  • Once in Dark Mode, use an Inverse Burst to help break the tentacles.
  • After the tentacles are down, unload with Dark Firaga for some big damage.
  • Just have fun with it – she's not too tough once you get the hang of her patterns.

After dealing with Ursula, you'll be making your way through Olympus Coliseum. The map shows a path starting at 'S', leading through several rooms marked with 'B' and 'C'. 'B' seems to be where you'll use your [KEY OF BEGINNINGS] card, and 'C' is the Conqueror's Respite, a key area to reach before moving on.

Riku's Deck (Example):

Looking at Riku's deck, you'll notice a lot of '1' cards. Don't let that get you down! When you're in a fight, try to skip over those '1's. If they're all you have left, use the Powerwild Enemy Card. It's a lifesaver because it can turn those '1's into '9's, making your attacks much stronger. This is a great strategy for leveling up in this world.

Trick Deck Strategy:

  • You get the [KEY OF BEGINNINGS] right at the start.
  • Pay attention to your deck – you'll likely see many '1' cards.
  • During combat, try to avoid using the '1' cards if possible.
  • If you're stuck with only '1' cards, use the Powerwild Enemy Card. This will transform them into '9's, significantly boosting your attack power.
  • This is a fantastic way to level up efficiently in this world.

BOSS: Hades

Hades is up next! You'll need to watch out for his Temper Flare and Firagaball attacks. The Temper Flare is pretty easy to dodge if you just keep running in circles around him. The Firagaball, however, can be deadly if you don't break it in time. Luckily, you've got three '0' cards in your deck. Using the Powerwild card once you hit Dark Mode will let you use Dark Aura twice, which is more than enough to take Hades down.

Stats / Weaknesses:

  • HP: 634
  • Attack: 13
  • Drop: Hades Enemy Card
  • Experience: 930
  • Resistances: Fire (x0.0), Blizzard (x1.0), Thunder (x0.0), Neutral (x0.5)
  • Weaknesses: Physical (x1.0)

Strategy:

  • Dodge Hades' Temper Flare by running in circles.
  • Break his Firagaball attack quickly to avoid taking massive damage.
  • Use the Powerwild card when you enter Dark Mode to turn your '0' cards into powerful attacks like Dark Aura.
  • Use The King cards for Inverse Burst or MM Miracle, but save them for those crucial moments – don't waste them on a standard Holy Burst.

Once you're done with Hades, head towards the Conqueror's Respite and then proceed to the next floor. You'll then find yourself in Wonderland, with a similar map layout to Olympus Coliseum. Again, 'B' is where you'll use your [KEY OF BEGINNINGS] card, and 'C' is the Conqueror's Respite.

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