Master Wild Hearts Part 97! Learn the layouts of Atlantica's B7F and Riku's Deck, including Key of Beginnings requirements and enemy encounters.
Alright, let's dive into Part 97 of our Wild Hearts journey! This section covers two key areas: Atlantica on Floor B7F and Riku's Deck. We'll break down the layouts and what you need to keep an eye on.
Floor B5 Layout:
| Start | ||||||
| Key of Beginnings - 30 Total Red | Conqueror's Respite | |||||
Floor B4 Layout:
| Conqueror's Respite | |||||||
| Start | Key of Beginnings - < 5 Blue | Conqueror's Respite | |||||
Floor B7F - Atlantica Layout:
| Conqueror's Respite | Key of Beginnings - 20 Total Blue | Start | ||||
Riku's Deck:
This area is a bit different. Instead of a map layout, you'll find a list of items and enemies:
- Items: 0 Soul Eater, 4 Soul Eater, 6 Soul Eater, 4 Soul Eater, 3 Soul Eater, 5 Soul Eater, 3 Soul Eater, 7 Soul Eater, 1 Soul Eater, 7 Soul Eater, 6 Soul Eater, 0 Soul Eater
- Enemies: Darkball, Sea Neon, Guard Armor, Parasite Cage, Jafar-Genie, Hook, Dragon Maleficent
Everything's Better Down Where it's Wetter:
When you first enter Atlantica, you'll need to figure out how many blue cards you need to reach the Room of Beginnings. Keep in mind that the enemies in this area are pretty large, so using Holy Burst is a great way to deal with them effectively.
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