Navigate Scafell Island in Assassin's Creed IV: Black Flag with our expert guide. Find treasure, complete missions, and master the island's secrets.
Welcome to Scafell Island, a key location in Assassin's Creed IV: Black Flag! This guide will help you make the most of your time here, whether you're hunting for treasure or tackling specific missions.
Below you'll find a breakdown of the various activities and missions available on Scafell Island. We've organized it to help you quickly find what you're looking for, from the main story progression to the various side-quest opportunities.
Walkthrough Details
The main story walkthrough for Scafell Island is integrated within the broader game progression. You'll encounter Scafell Island during various sequences, including:
- Sequence 01: Memory 01 - Edward Kenway
- Sequence 01: Memory 02 - Present Day 01 - Abstergo 01
- Sequence 02: Memory 01 - Lively Havana
- Sequence 02: Memory 02 - ...And My Sugar?
- Sequence 02: Memory 03 - Mister Walpole, I Presume?
- Sequence 02: Memory 04 - A Man They Call The Sage
- Sequence 02: Memory 05 - Claiming Whats Due
- Sequence 02: Memory 06 - The Treasure Fleet
- Sequence 03: Memory 01 - This Tyro Captain
- Sequence 03: Memory 02 - Now Hiring
- Sequence 03: Memory 03 - Prizes and Plunder
- Sequence 03: Memory 04 - Raise the Black Flag
- Sequence 03: Memory 05 - Sugarcane and Its Yields
- Sequence 03: Memory 06 - Proper Defenses
- Sequence 03: Memory 07 - A Single Madman
- Sequence 04: Memory 01 - This Old Cove
- Sequence 04: Memory 02 - Nothing is True
- Sequence 04: Memory 03 - The Sages Buried Secret
- Sequence 04: Memory 04 - Overrun and Outnumbered
- Sequence 05: Memory 01 - The Forts
- Sequence 05: Memory 02 - Traveling Salesman
- Sequence 05: Memory 03 - Unmanned
- Sequence 06: Memory 01 - Diving for Medicines
- Sequence 06: Memory 02 - Devils Advocate
- Sequence 06: Memory 03 - The Siege of Charles-Towne
- Sequence 07: Memory 01 - We Demand a Parlay
- Sequence 07: Memory 02 - The Gunpowder Plot
- Sequence 07: Memory 03 - Commodore Eighty-Sixed
- Sequence 07: Memory 04 - The Fireship
- Sequence 08: Memory 01 - Do Not Go Quietly
- Sequence 08: Memory 02 - Vainglorious Bastards
- Sequence 08: Memory 03 - Marooned
- Sequence 09: Memory 01 - Imagine My Surprise
- Sequence 09: Memory 02 - Trust is Earned
- Sequence 10: Memory 01 - Black Barts Gambit
- Sequence 10: Memory 02 - Murder and Mayhem
- Sequence 10: Memory 03 - The Observatory
- Sequence 11: Memory 01 - To Suffer Without Dying
- Sequence 11: Memory 02 - Delirium
- Sequence 11: Memory 03 - ...Everything is Permitted
- Sequence 12: Memory 01 - A Governer No More
- Sequence 12: Memory 02 - Royal Misfortune
- Sequence 12: Memory 03 - Tainted Blood
- Sequence 12: Memory 04 - Ever A Splinter
- Sequence 13: Memory 01 - ...The End
- Sequence 13: Memory 02 - How Grand, Master Kenway
Side-Quest Walkthroughs on Scafell Island
Scafell Island is also a hub for several engaging side-quest chains. Here's what you can expect:
- Templar Hunt 01 - Opia Apito: This chain includes an Intro, A - The Taino Assassin, B - Templar Ships, C - Right-Hand Man, and D - The Trail of Lucia Marquez.
- Templar Hunt 02 - Rhona Dinsmore: Features an Intro, A - Bureau Under Attack, B - A Thief in the Market, C - Arms Race, and D - Flints End.
- Templar Hunt 03 - Anto: Consists of an Intro, A - The Maroon Assassin, B - Recruiting Maroons, C - Under Attack, and D - The Commanders Ruse.
- Templar Hunt 04 - Vance Travers: This questline includes an Intro, A - Oh Brother..., B - The Other Brother, C - Uptons Sorrow, and D - Queen of Pirates, King of Fools.
- Assassin Contract Missions: A lengthy series of contracts, starting with an Intro and progressing through 21 distinct missions, including Contract 01 - The Plantation Master all the way to Contract 21.
- Keep an eye on your surroundings for environmental clues that might hint at hidden treasures or enemy patrols.
- Utilize stealth whenever possible to gain an advantage before engaging in combat.
- Upgrade your Jackdaw regularly to handle naval encounters more effectively, especially if you're pursuing treasure fleets or engaging in Templar Hunts.
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