Dive into Donkey Kong 64 Part 3! Learn the story, master controls like movement and tree climbing, and get ready for your adventure.
Hey there! Welcome to Part 3 of our Donkey Kong 64 guide. This section is all about the Game Basics, covering the game's story and how to get around. It's super helpful, especially if you want to skip some of the early game's tutorials and get straight into the action. We'll cover the essentials so you're ready to tackle those 201 Golden Bananas!
Story:
The story kicks off with some incompetent Klaptraps messing up King K. Rool's new island stronghold, the Blast-o-Matic. It crashes, and K. Rool is furious. His plan to conquer Kong Isle is in jeopardy because his superweapon isn't ready. To make matters worse, his generals, Klump and Krusha, are sent to capture the Kongs and steal their Golden Bananas. K. Rool is faking his distress to trick the Kongs while he gets the Blast-o-Matic fixed to destroy the island. It's a classic K. Rool scheme, setting the stage for your adventure!
Controls:
Control Stick - Movement:
You'll use the control stick to move Donkey Kong in any direction. How far you push it matters:
- Lightly: Donkey will tip-toe. This is super useful for walking across narrow bridges or when you need to be precise.
- Further: Donkey will walk.
- All the way: Donkey will run. Running is usually the fastest way to get around the big worlds, so get used to doing it!
Just be careful – changing direction suddenly while running can make Donkey slide. This can be tricky on narrow ledges, so watch your footing!
Control Stick - Tree Climbing:
To grab onto a tree, just press the [A] button. Once Donkey is holding on, use the control stick to climb up or down. Pushing up makes him climb higher, and pushing down lets him descend. If you climb all the way to the top, Donkey will jump off onto the treetop. Keep in mind that some trees are too thick to climb, but most of them are fair game.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content