Complete Donkey Kong 64 Part 8 walkthrough, including how to get Golden Bananas for DK and Diddy, and the first mine cart race.
Walkthrough
- 1From the ledge, head to the start and use Bananaport #2 to reach the top. Enter Snide's HQ.
- 2Snide will take your blueprint and give you Golden Banana (5) for DK.
- 3Switch to Diddy Kong via a Tag Barrel.
- 4Squawks will inform you about 5 Golden Bananas available for Diddy in this area.
- 5Drop down to Funky's, then into the water. Press Z to go underwater.
- 6Find two seaweed patches under Bananaport #4, each hiding banana bunches (10).
- 7Collect three coins (3) near the corner by the vine.
- 8Surface and go to Bananaport #4. Head through the tunnel and take a right at the fork.
- 9Swing across the vines and defeat the Kasplat to get Blueprint (2).
- 10Collect six coins (6) and thirteen bananas (13) as you head to the end of the cave.
- 11Swing back across the vines and take the other path to Cranky's area. Enter the lab.
- 12Purchase Diddy's first potion, the Chimpy Charge, for three coins (3).
- 13Hold Z and press B to perform a headbutt, which activates switches.
- 14Go to the right side of the area and find a Diddy switch. Collect eighteen bananas (18) and slam the switch.
- 15A gate near Funky's armory will open for 60 seconds. Use Bananaport #4 to warp to the tunnel's start.
- 16Climb the vine to Funky's and get Golden Banana (1) for Diddy.
- 17Enter Funky's shop and purchase the Peanut Popguns for three coins (0).
- 18Exit the shop, swing across the vines, and take the barrel kannon to the third floor, collecting two coins (2).
- 19Head to the tower and run around it, collecting twenty-five bananas (25).
- 20Shoot the Peanut Switch near Bananaport #2 to create a spiraling path up the tower.
- 21Enter the tower before reaching the very top.
- 22Climb the boxes on the right to a tank.
- 23Enter first-person shooter mode and shoot the Peanut Switch across from you. This creates a thin board to your left leading to a barrel.
- 24Carefully walk across the board to the switch, collecting a coin (3). Slam the Diddy switch to make a Golden Banana appear at the top of the tower.
- 25Exit the tower and head up the path to the top to get Golden Banana (2) for Diddy.
- 26Bananaport #5 will appear automatically after collecting the banana.
- 27Shoot the balloon (35) hovering here.
- 28Drop down and head to Snide's HQ. Give him the blueprint for Golden Banana (3) for Diddy.
- 29Shoot the Peanut Switch again and head back inside the tower.
- 30Head forward and follow the river, collecting forty bananas (40).
- 31Collect a coin (4) on the coal pile by backflipping. Use the box in the coal pile to reach the top.
- 32Backflip to the tank and collect forty-five bananas (45).
- 33Head to the end of the river again and go through the passage near the coal pile.
- 34Shoot down the two Zingers.
- 35Chimpy Charge the gate straight ahead and kill the Klump inside with an orange.
- 36Grab the coin (5) behind the oil drum on the left.
- 37Chimpy Charge the LO switch to open a gate above and slow down the conveyer belts.
- 38Head out and slam the switch next to the other gate to open it.
- 39Use oranges to defeat the two Klumps.
- 40Head to the boxes and conveyer belt. Collect a coin (6) and fifty bananas (50).
- 41Shoot the balloon (60) hovering in this room.
- 42Carefully jump up the conveyer belts. If they turn yellow, Chimpy Charge the LO switch again. Avoid falling into the gap between the belts and the wall.
- 43At the end, jump into the box thing, head forward, and collect sixty-five bananas (65).
- 44Drop down into a mine cart.
- 45This is the first of three mine cart races. You need to collect 50 coins to win a Golden Banana.
- 46Hold the control stick up/down to speed up/slow down, press A to jump, and hold left/right to lean. Hitting obstacles costs three coins.
- 47Collect four coins (4) at the start.
- 48Jump over the Krash when he swings his club, collecting a coin (5) above.
- 49Collect another coin (6), then lean to get three more coins (9).
- 50Speed up down the slope, collecting coins (14) before the flame area. Slow down before the flames, then speed up.
- 51Collect coins (18) along the way.
- 52After the door opens, collect more coins before encountering another Krash (21).
- 53Your coin total should be (25) before seeing a Kaboom on a ledge. Slow down to let it explode, then speed up.
- 54Collect coins (28) and pull the lever on the right to take the path with the most coins (35).
- 55In the next room, slow down in front of the giant crocodile head, then speed up before its mouth closes. Collect coins (38) along the way.
- 56Speed through the crocodile, collecting coins (40).
- 57Slow down and speed up for the Kabooms, collecting coins (42) on the sides.
- 58After the third Kaboom, jump for a coin (43).
- 59Lean for two coins (45).
- 60Take a drop down and collect coins (55) through the tunnel. Continue collecting coins to account for any hits.
- 61Next are TNT barrels on carts. Slow down.
Tips
- Use Bananaport #2 to quickly reach Snide's HQ.
- The Chimpy Charge is essential for activating switches.
- Be mindful of the 60-second time limit after slamming the Diddy switch near Funky's.
- The Peanut Popguns allow you to shoot switches from a distance.
- In the mine cart race, leaning is crucial for collecting coins and avoiding obstacles.
- Slow down before flames and exploding Kabooms in the mine cart.
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