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Level 2: The Terraformer
Doom 64

Level 2: The Terraformer

Complete The Terraformer, Doom 64's second level. Find the Blue, Red, and Yellow Keys and reach the exit.

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Complete The Terraformer, Doom 64's second level. Find the Blue, Red, and Yellow Keys and reach the exit.

Walkthrough
  1. 1
    From the start, go straight until you see an opening to your right. Go through, then open the door to your left and proceed.
  2. 2
    In the next room, go left, then right, and continue straight until you see a switch on your right. Hit the switch to illuminate the dark hall.
  3. 3
    Turn around and go through the opening.
  4. 4
    Follow the left-hand wall to an opening, eliminating any Zombiemen. Go through the opening.
  5. 5
    In this room, collect the Backpack and Box of Shotgun Shells. Hit the switch on the pillar with the Blue Key. The pillar lowers, but the Blue Key teleports.
  6. 6
    The Blue Key will teleport to a pillar in a corner of the room, repeating this four times. Once it finishes, doors to the south part of the room will open.
  7. 7
    Find the opening with a switch not between two computers and hit it. This lowers the pillar with the Blue Key. Quickly grab the Blue Key before the pillar rises.
  8. 8
    With the Blue Key, exit the room, defeating any Imps.
  9. 9
    Follow the right-hand wall to a Blue Door. Open it and go through.
  10. 10
    Follow the hall to a gap. Back up and run across to the platform.
  11. 11
    Continue down the hall to another gap. Instead of running across, drop down.
  12. 12
    Go through the opening to your right. Go right and follow the hall to a pillar with a switch. Be aware of crushing ceilings and use the flashing yellow squares on the floor to navigate them safely.
  13. 13
    Hit the switch on the pillar to lower it, revealing the Red Key. Grab the Red Key and turn back.
  14. 14
    Follow the hall to a teleporter, avoiding crushing ceilings. Take the teleporter.
  15. 15
    After teleporting, follow the hallway to a gap. Run across it.
  16. 16
    Follow the next hall to another gap. Run across it.
  17. 17
    Continue down the hall to a door. Open it and go through.
  18. 18
    Follow the hall to a Soulsphere, defeating any Spectres. Pick up the Soulsphere.
  19. 19
    Turn right and go through an open hole in the fence. Drop to the floor below.
  20. 20
    Go straight and open the door to the right of the opening in front of you. Hit the switch. The door will close, and four crushing pillars outside will create a gap. Once they finish, the door reopens; leave the room.
  21. 21
    Go left and drop down to the gap in front of you. Go through the opening to your right.
  22. 22
    Continue straight to the other end of the room, defeating any Nightmare Imps. Hit the switch at the far end. The wall to your left will lower, revealing an opening. Go through.
  23. 23
    Head up the stairs to your right, defeating any Shotgun Guys. At the top, open the door to your right and go through.
  24. 24
    Follow the left-hand wall to an opening and go through.
  25. 25
    Head up either staircase, defeating any Imps. At the top, go through the opening next to you.
  26. 26
    Hit the switch in the west part of this room, defeating any Zombiemen or Shotgun Guys. This lowers the teleporter in the east part of the room. Go through it.
  27. 27
    In the teleporter room, kill Imps and hit the switch. Then, go back through the teleporter.
  28. 28
    Collect the Yellow Key in front of you.
  29. 29
    Leave this room, head back down the stairs, and go back through the opening.
  30. 30
    Open the door in the west part of this room and go through.
  31. 31
    Follow the left-hand wall back to the fence with the hole. Go back through the hole and drop down.
  32. 32
    Go through the opening across from you. Backtrack to the level's starting room.
  33. 33
    Open the Yellow Door in the starting room and go through.
  34. 34
    Kill the Imps and hit the exit switch.
Tips
  • Be prepared for enemies like Zombiemen, Shotgun Guys, Imps, Nightmare Imps, and Spectres throughout the level.
  • Pay close attention to environmental hazards such as crushing ceilings and gaps that require running to cross.
  • The Blue Key requires precise timing to collect after its teleports.
  • The Red Key is revealed by a switch that also activates crushing pillars to create a gap.
  • The Yellow Key is obtained after activating a teleporter sequence.

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