Explore the Dragon Age: Inquisition Wildlife (E-H) guide, detailing Fennecs, Giants, Giant Spiders, Giant Bears, Gurguts, and Gurns with their locations, stats, and vulnerabilities.
This section of the Dragon Age: Inquisition bestiary covers wildlife creatures starting with the letters E through H. It details their appearances, behaviors, locations, and combat statistics.
- Fennec
- Giants
- Giant Spider
- Giant Bear
- Gurgut
- Gurn
Fennec
Fennecs resemble foxes with long ears and light brown bodies. They prefer mountainous regions in Orlais and Ferelden and primarily eat rodents like voles.
| Info | Description |
| Location | Crestwood, Forbidden Oasis, Hissing Wastes, The Hinterlands, Western Approach |
| Level Range | 1-15 |
| Health Modifier | 0.15 |
| Armor | Very Low |
| Resistances | None |
| Vulnerabilities | None |
| Immunities | None |
| Crafting Material | Fennec Fur |
Giants
Giants are towering creatures, similar to Trolls, found commonly in northern Thedas, particularly the Tevinter Imperium, but also in southern areas like Orlais and Ferelden. They prefer waterways and are destructive omnivores, consuming meat, grain, and leaves, essentially eating anything digestible.
| Info | Description |
| Location | Emerald Graves, Emprise du Lion, Forbidden Oasis, Storm Coast, Western Approach |
| Level Range | 8-19 |
| Health Modifier | 3 |
| Armor | Very High |
| Resistances | None |
| Vulnerabilities | Electricity |
| Immunities | Physical Effects/Fear/Paralyze/Freeze/Sleep/Weakness/Snare |
Giant Spider
Giant Spiders, often appearing in small groups but capable of larger ambushes, can immobilize victims with webbing and inflict heavy damage with their Overwhelm ability. When facing them, it's crucial to support allies, as a lone companion can be easily incapacitated. Focus fire on spiders using Overwhelm to prevent them from killing your allies. Their abilities are hard to resist, and chaining them can be deadly. Quicksave before engaging.
| Info | Description |
| Location | Crestwood, Emerald Graves, Forbidden Oasis, Hissing Wastes, The Hinterlands, Revenant Church, Storm Coast, Western Approach |
| Level Range | 8-19 |
| Health Modifier | 1 |
| Armor | Very Low |
| Resistances | Electricity |
| Vulnerabilities | None |
| Immunities | None |
| Crafting Material | Giant Spider Glands |
Giant Bear
The Orlesian Great Bear, also known as the “Old Man of the Forest” or “Woodsman’s Death,” is a massive bear found in remote parts of The Dales. It is unique among Thedas's dangerous fauna as even nobility avoids hunting it.
| Info | Description |
| Location | Emerald Graves, Emprise du Lion |
| Level Range | 11-19 |
| Health Modifier | 3 |
| Armor | High |
| Resistances | Cold |
| Vulnerabilities | Fire |
| Immunities | Physical Effects/Paralyze/Freeze |
| Crafting Material | Great bear Hide |
Gurgut
The gurgut is described as a cousin to the wyvern, but less ferocious. It inhabits swamps and plains, characterized by its witless stare and gaping jaw. Despite its appearance, it is capable of swallowing prey whole, including armored chevaliers, and can appear in numbers.
| Info | Description |
| Location | Exalted Plains |
| Level Range | 12-15 |
| Health Modifier | 3 |
| Armor | Low |
| Resistances | Fire |
| Vulnerabilities | Electricity |
| Immunities | Physical Effects |
| Crafting Material | Craggy Skin |
Gurn
Gurns are herd animals that can appear unexpectedly, even around campsites.
| Info | Description |
| Location | Emerald Graves, The Hinterlands |
| Level Range | 10-19 |
| Health Modifier | 1.5 |
| Armor | Medium |
| Resistances | None |
| Vulnerabilities | Electricity |
| Immunities | None |
| Crafting Material | Gurn Hide |
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