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Wildlife (E-H)
Dragon Age: Inquisition

Wildlife (E-H)

Explore the Dragon Age: Inquisition Wildlife (E-H) guide, detailing Fennecs, Giants, Giant Spiders, Giant Bears, Gurguts, and Gurns with their locations, stats, and vulnerabilities.

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Explore the Dragon Age: Inquisition Wildlife (E-H) guide, detailing Fennecs, Giants, Giant Spiders, Giant Bears, Gurguts, and Gurns with their locations, stats, and vulnerabilities.

This section of the Dragon Age: Inquisition bestiary covers wildlife creatures starting with the letters E through H. It details their appearances, behaviors, locations, and combat statistics.

  • Fennec
  • Giants
  • Giant Spider
  • Giant Bear
  • Gurgut
  • Gurn

Fennec

Fennecs resemble foxes with long ears and light brown bodies. They prefer mountainous regions in Orlais and Ferelden and primarily eat rodents like voles.

Info Description
Location Crestwood, Forbidden Oasis, Hissing Wastes, The Hinterlands, Western Approach
Level Range 1-15
Health Modifier 0.15
Armor Very Low
Resistances None
Vulnerabilities None
Immunities None
Crafting Material Fennec Fur

Giants

Giants are towering creatures, similar to Trolls, found commonly in northern Thedas, particularly the Tevinter Imperium, but also in southern areas like Orlais and Ferelden. They prefer waterways and are destructive omnivores, consuming meat, grain, and leaves, essentially eating anything digestible.

Info Description
Location Emerald Graves, Emprise du Lion, Forbidden Oasis, Storm Coast, Western Approach
Level Range 8-19
Health Modifier 3
Armor Very High
Resistances None
Vulnerabilities Electricity
Immunities Physical Effects/Fear/Paralyze/Freeze/Sleep/Weakness/Snare

Giant Spider

Giant Spiders, often appearing in small groups but capable of larger ambushes, can immobilize victims with webbing and inflict heavy damage with their Overwhelm ability. When facing them, it's crucial to support allies, as a lone companion can be easily incapacitated. Focus fire on spiders using Overwhelm to prevent them from killing your allies. Their abilities are hard to resist, and chaining them can be deadly. Quicksave before engaging.

Info Description
Location Crestwood, Emerald Graves, Forbidden Oasis, Hissing Wastes, The Hinterlands, Revenant Church, Storm Coast, Western Approach
Level Range 8-19
Health Modifier 1
Armor Very Low
Resistances Electricity
Vulnerabilities None
Immunities None
Crafting Material Giant Spider Glands

Giant Bear

The Orlesian Great Bear, also known as the “Old Man of the Forest” or “Woodsman’s Death,” is a massive bear found in remote parts of The Dales. It is unique among Thedas's dangerous fauna as even nobility avoids hunting it.

Info Description
Location Emerald Graves, Emprise du Lion
Level Range 11-19
Health Modifier 3
Armor High
Resistances Cold
Vulnerabilities Fire
Immunities Physical Effects/Paralyze/Freeze
Crafting Material Great bear Hide

Gurgut

The gurgut is described as a cousin to the wyvern, but less ferocious. It inhabits swamps and plains, characterized by its witless stare and gaping jaw. Despite its appearance, it is capable of swallowing prey whole, including armored chevaliers, and can appear in numbers.

Info Description
Location Exalted Plains
Level Range 12-15
Health Modifier 3
Armor Low
Resistances Fire
Vulnerabilities Electricity
Immunities Physical Effects
Crafting Material Craggy Skin

Gurn

Gurns are herd animals that can appear unexpectedly, even around campsites.

Info Description
Location Emerald Graves, The Hinterlands
Level Range 10-19
Health Modifier 1.5
Armor Medium
Resistances None
Vulnerabilities Electricity
Immunities None
Crafting Material Gurn Hide

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