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Reaver
Dragon Age: Inquisition

Reaver

Master the Dragon Age: Inquisition Reaver class! Learn the best abilities, passives, and strategies to unleash devastating damage and survive on lower difficulties.

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Master the Dragon Age: Inquisition Reaver class! Learn the best abilities, passives, and strategies to unleash devastating damage and survive on lower difficulties.

Alright, let's talk about the Reaver in Dragon Age: Inquisition. This class is all about high-risk, high-reward gameplay, focusing on getting up close and personal to dish out some serious damage. Think of them as a glass cannon warrior with a nasty lifesteal ability. They really shine on lower difficulties, so if you're just starting out or prefer a more aggressive playstyle, the Reaver might be for you!

The Reaver's lore is pretty cool too. You play as Tamar, a warrior who got her powers from drinking dragon blood. She was part of a cult in Haven but escaped into the mountains. Eventually, the Inquisition found her and gave her a choice: join them or face execution. Tamar, being the fierce warrior she is, chose to serve, wanting to go out in a blaze of glory with her enemies' blood on her sword.

Here's a quick rundown of how the Reaver generally performs:

  • Damage (AoE): 4/5
  • Damage (Single Target): 5/5
  • Durability: 2/5
  • Buffs & Debuffs: 1.5/5
  • Taunts / Aggro: 1/5
  • Fun Factor: 5/5

To unlock the Reaver, you'll need to find or craft the Reaver’s Mail armor. The crafting requirements are:

Crafting RequirementsRq TotalRq #1Rq #2Rq #3Rq #4
Reaver’s Mail208 Metal4 Leather4 Cloth4 Metal

When you're building your Reaver, here's a suggested unlock order to get the most out of the class:

  1. Start with Rampage.
  2. Upgrade Dragon Rage to level 7.
  3. Upgrade War Horn to level 9.
  4. Get Deathblow.
  5. Then unlock Flow of Battle.
  6. After that, feel free to unlock the rest in any order you prefer.

Now, let's get into the nitty-gritty of how to play this beast:

Strategy

If you've got a mage in your party who can cast barriers, try to get one up before you charge in. Once you're in the thick of it, activate War Horn to panic your enemies, then pop Rampage. After that, just spam Dragon Rage and Devour. Keep an eye on panicked enemies, as hitting them can actually reduce the cooldown on your abilities, which is super handy.

If you don't have a barrier caster, you'll need to be a bit more cautious. Wait in cover until another party member draws aggro. Once the enemies are focused elsewhere, you can move in and do your damage. Remember, you're not a tank unless Rampage is active, so positioning is key. You'll die fast if you're caught out of position without your buffs up.

Don't forget about potions! They can seriously boost your survivability. I'd recommend using Rock Armor tonic, healing mist, health potions, and pitch grenades. One important note: Rampage has been bugged in some cases, meaning it might not restore health per hit for the rest of the game. Because of this, I'd hold off on taking your Reaver into Perilous difficulty until that's fixed.

Recommended Abilities

Recommended AbilitiesDescription
Rampage10% health restored on hit, 10% speed increase, 10% damage bonus, 10s duration, 30s cooldown, 65 stamina cost
Devour100% weapons damage, Damage Bonus: +2% per 1% missing health, Health Restored: 0.2% per 1% lost, Ring of Pain Bonus: +0.2% health restored per 1% lost
Dragon Rage150% weapon damage, 1% damage bonus per 1% missing health, 2% health cost. Upgrade grants 50% damage bonus and 2s cooldown reduction per hit
War HornPanics all enemies in range. 8m AoE, 6s duration, 24s cooldown, 35 stamina cost

Mandatory Passives

Mandatory PassivesDescription
Blood Frenzy5% damage bonus for per missing 10% of your health
Scenting Blood50% speed boost near enemies under 35% health. 10% crit chance. 10m range. +3 constitution
Terrifying Fury25% fear chance, 10m AoE, 6s fear duration
Flow of Battle1% cooldown reduction per crit. +3 strength
DeathblowAutomatic crit when hitting panicked or asleep enemies
Fervor30% damage bonus when enemy dies near you, 5s duration, 10m range. +3 cunning
BloodbathDevour + Dragon rage has 20% chance to weaken on hit. +3 strength
Coup de Grace30% damage to stunned or knocked down enemies. +3 strength
Adamant20% armor. +3 constitution
Deep Reserves50% stamina recharge bonus when under 50% stamina. +3 strength
Crippling Blows15% damage reduction on crit. 10s duration. Stacks.
Clear a PathHitting multiple enemies gives 10% per additional enemy hit. +3 strength

When it comes to weapons, you'll want to focus on those with high DPS. Here are some of the best options:

#Best WeaponsTypeRarityItem LevelDPSDamage
1Big BoneGreatswordUnique23373305
2Sulevin BladeGreatswordUnique23307272 AoE
3Siege’s EndGreataxeUnique21288255 AoE
4Call of the DarkMaulUnique20273270
5StarfangGreatswordUnique20272241 AoE

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