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Getting to the Blue Key Slot / Getting to the Exit
Duke Nukem 3D

Getting to the Blue Key Slot / Getting to the Exit

Detailed walkthrough for Duke Nukem 3D, guiding you through finding the Blue Key, navigating the High Cliffs, the Hub, Fire Pit, and the Canyon to reach the exit.

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Detailed walkthrough for Duke Nukem 3D, guiding you through finding the Blue Key, navigating the High Cliffs, the Hub, Fire Pit, and the Canyon to reach the exit.

Walkthrough:

  1. Return to the Blue Key door at the start of the level. Open it and proceed. To the left, in a dark area, you'll find a Pig Cop, Pipebombs, a Large Medikit, and another Pig Cop.
  2. Exit the area and face a Trooper in the room opposite. On the same cliff, a Pig Cop is around the corner, along with RPG Ammo.
  3. Jump to the cliff where you killed the Trooper. Ahead are two boxes of Chaingun Cannon Ammo. Fight the Pig Cop, Captain, and Trooper in the middle of the room, which branches left and right.
  4. Left Path (Optional): This path leads to a broken bridge guarded by a Pig Cop. Crossing it requires dexterity; falling returns you to the level's start. On the other side, a Trooper guards Night Vision Goggles, a Portable Medikit, and Chaingun Cannon Ammo. You can also see a later part of the level.
  5. Right Path: Find a Large Medikit in this room. Jump to the platform with cacti and proceed to the San Andreas Fault marker for an earthquake. Jump parallel to the marker to land on a platform with Atomic Health. Descend via another platform with Atomic Health to the ground. Go forward to where a rock wall fell, then jump off the ledge to fight an Octabrain. Continue down the cliffs to fight another Octabrain.
  6. You'll reach one side of an acid river with Small Medikits on both sides. Enter the dark stairway.
  7. Ascend the dark stairway, encountering several Pig Cops. In the hub area, a Captain and a Trooper await. A Shotgun is near the window.
  8. The window leads to a small room. Use a Pipebomb to clear out Troopers and Captains inside. Enter through the window or door. A Small Medikit is on a shelf. Hit the handprint on a rock to open a wall, revealing a Portable Medikit and a Trooper.
  9. A second dark staircase beside the first leads to the fire pit. Two Octabrains are on the staircase. In the fire pit room, go left to find an Octabrain and Pipebombs.
  10. SECRET 1: To the left of the Pipebombs, a protruding wall can be opened to find Steroids.
  11. In the fire pit area, enemies are in a lower section with flames. Go down to find Atomic Health on a ledge. Hit the handprint NOT under the target-shaped painting to reveal a Captain and RPG. The other handprint opens a wall, allowing access to a ledge with Night Vision Goggles by jumping on the moved rock.
  12. SECRET 2: Run into the fire to teleport to a secret room. Fight an Octabrain. Two Atomic Healths are on a shelf; collecting them spawns another Octabrain.
  13. SECRET 3: Near the fire, jump on a rock beside wooden fences to reach a ledge with RPG Ammo.
  14. Go through the hallway opened by the handprint. Fight a Trooper. You'll enter a chamber with three Octabrains. Find two Large Medikits on the floor. Press the handprint on the low wall to raise a large staircase. Climb it, press the handprint on the wall of the ledge you reach. This raises more ground opposite you; quickly get on it. Press the third handprint to activate the shrink ray. Stay on the ledge, get shrunk, and go through the tiny tunnel.
  15. You'll emerge near a waterfall with an Octabrain. Jump into the waterfall for a Chaingun Cannon. Go towards the red-lighted canyon. A wooden door on the left hides Protective Boots. Behind a large stone column is a Large Medikit. On the shattered ground are a clip and a Large Medikit. Follow the slant down to the acid for Shotgun Shells. Walk into the acid.
  16. Follow the acid to the right to an

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