Far Cry 2 Part 24: Learn how to ambush the police chief's motorcade and kill him for 15 diamonds, or subvert the mission to steal an incriminating ledger.
Walkthrough
- 1Option 1: Ambush the Police Chief's Motorcade
- Take the boat from the west dock in Pala and pilot it west, past the bridge, landing northeast of the salvage yard where the cliffs break and shoreline allows landfall.
- 2Walk southwest, staying near the mountainside to stay out of sight of the patrol car.
- 3When the target convoy is out of the area, go due west from your landing, across the road and along the west-east road.
- 4About a third of the way to the western guard post, find a small rock outcropping on the south side of the road and climb atop it.
- 5Take out the convoy as they pass by. This area is also good for addressing any patrol vehicles coming from the guard posts.
- 6Get back to your boat to exit the area.
- 7Option 2: Subvert Mission - Get the Incriminating Ledger
- Take the patrol boat from the west boat dock in Pala and go north to the briefing at the safe house.
- 8Take the river northeast, veering northwest at speed when the river bends to evade the guard post.
- 9Stop near the bridge and quickly take to the bush on the east side of the lake to avoid patrol boats.
- 10Note: If not under fire, swim into the abandoned, flooded structure on the northeast side of the lake using the west entrance and swim to the southeast corner to get a diamond case (2).
- 11Work your way counterclockwise from the east side of the lake, moving northwest around the perimeter.
- 12Take out the two guards at the boat dock on the north end of the lake, resupply, and continue around the fishing village, using the dirt path west of the mountain.
- 13Continue to the overlook in the large rock formation northwest of the fishing village.
- 14Take the diamond (1) from the case at the overlook.
- 15Use the elevated vantage point to eliminate the sniper on the upper walkway of the large blue building.
- 16Take targets of opportunity, including any patrol boat crews coming to investigate.
- 17Continue south on the dirt path and enter the fishing village and advance on the wooden walkway, prepared to meet opposition.
- 18Warning: Be extremely careful when entering the blue building as hostiles may ambush inside.
- 19Find the stairwell in the southwest corner of the building and go up to intimidate the deputy and take the ledger. The deputy will not retaliate.
- 20To get to the police station, make your way back along the walkway to exit Shwasana and get back to your boat near the bridge.
- 21Warning: Be prepared for a long and contested boat ride back to Pala, with opposition from guard posts and patrol boats on the winding, snag-filled river at night.
- 22This dark, contested boat ride can be eliminated by going to the north end of the lake and stealing the car parked in the garage north of the big building.
Tips
- Use grenades to clear doorways if you meet resistance.
- Retreat to the southern path after destroying pumps.
- Help your buddy by sniping hostiles from a high area and moving in cautiously.
- Use grenades for groups of combatants not near your buddy.
- The crew of a patrol vehicle may join the fight.
- Use the trees and rocks for cover (press the cover button to crouch behind walls or objects) when helping your buddy.
- Night is preferred for the subverted mission to get the ledger.
- The thin metal fencing enemies hide behind offers no protection against a sniper rifle.
Origin: APR headquarters in Pala (Main Mission); The riverside safe house north of Pala (Subverted Mission)
Weapons: Sniper rifle, (grenade launcher), PKM (Main Mission); (Sniper rifle), grenade launcher, (PKM) (Subverted Mission)
Time: Doesn't matter (Main Mission); Night is preferred (Subverted Mission)
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