Complete Far Cry 2 Part 35 walkthrough covering Xingyong Bai and Frank Builders missions, including artifact retrieval and transmitter destruction.
Xingyong Bai:
Storyline: Xingyong Bai needs you to retrieve valuable artifacts near Sepoko, as Hector Voorhees is also searching for them.
Mission: Find and retrieve the artifacts near Sepoko.
Weapons: Shotgun or assault rifle, grenade launcher, dart rifle.
Time: Doesn’t matter.
Origin: All “Buddy Missions” originate at Mike’s Bar.
- 1Travel to the northeast bus station, commandeer a car, and drive northeast through rough desert terrain toward the territory north of Sepoko.
- 2Approach the objective area from the north, parking at the north end of large rock formations.
- 3Advance through sandy terrain using scattered boulders for concealment.
- 4Take out the three militiamen combing the desert with the dart rifle.
- 5Be aware that any gunfire or high profile movement may provoke the sniper on the platform in Sepoko.
- 6Use your map (HUD (heads-up display — the on-screen icons showing health, ammo and the minimap) - Heads-Up Display showing your surroundings and objectives) to locate the artifacts in a ravine.
- 7Get back to your vehicle.
- 8Report to Xingyong at Mike’s Bar to complete the mission.
- The minimap (a small map usually in the corner of the HUD) can help you locate the artifacts in the ravine.
- Use the dart rifle to silently eliminate hostiles from a distance.
Frank Builders:
Storyline: Frank Builders wants you to destroy a radio transmitter at the Dental Clinic to stop broadcasts that are sullying his reputation.
Mission: Destroy the radio transmitter at the Dental Clinic.
Weapons: MGL-140 grenade launcher, Uzi, dart rifle.
Time: Night is preferred.
Origin: All “Buddy Missions” originate at Mike’s Bar.
- 1Take the bus to the northwest bus station and use the off-road path to get into Sefapane.
- 2Drive south out of town and park where the road bends east with the railroad tracks.
- 3Take the dirt path east that goes over the mountain and ends at the northern side of the clinic.
- 4Begin silent operations as you near the clinic.
- 5When the dirt path ends, go right from the small log pile and align yourself with the objective.
- 6Warning: If the sniper in the overlook sees you, hit him with the dart rifle.
- 7Use the MGL-140 grenade launcher to target the thatched hut below the sniper’s position to wreck the transmitter. Aim nearer the base to take it out; shooting too high will only blow off the hut’s thatching.
- 8Reverse your entry route, starting a fire in your wake if there is any sign of pursuit.
- 9On the return drive into Sefapane, stop halfway and go east to the mountain.
- 10Your locator (a device that helps you find items or objectives) will flash, and you will find a diamond case (2) at an abandoned campsite.
- 11Return to the northwest bus stop and then get to Mike’s Bar to report to Frank.
- Nighttime offers better concealment for silent operations.
- The MGL-140 grenade launcher is effective for destroying the transmitter from a distance.
Frank Builders:
Storyline: Frank wants you to destroy supplies stored at the Polytechnic because a business associate cut him out of the business.
Mission: Destroy the supplies at the Polytechnic.
Weapons: Shotgun or assault rifle, grenade launcher, dart rifle or MGL-140 grenade launcher, Uzi.
Time: Night is highly advised.
Origin: All “Buddy Missions” originate at Mike’s Bar.
- 1Take the patrol boat from the riverside dock north of Port Saleo and travel east toward the Polytechnic.
- 2Stop at the safe house, if needed, to forward time (pass time to reach a specific time of day).
- 3Go ashore south of the objective and climb the hill.
- 4Crouch while moving along the cliff’s face, using rocks and bushes for concealment as you move west.
- 5Monitor the sentries whose patrols are erratic.
- 6When the coast is clear, move forward to the small boulder.
- 7Align yourself with the storeroom using the objective marker on your map.
- 8You can see a red barrel through the doorway from your position.
- 9Shoot a grenade into the supply room to complete the mission.
- 10Escape by sprinting back to your boat.
- 11Report to Frank to complete the mission.
- Using the cover (objects that block enemy fire) provided by rocks and bushes is crucial for stealth.
- The red barrel inside the storeroom is explosive and can help destroy the supplies.
Andre Hyppolite:
Storyline: Andre Hyppolite needs you to retrieve a briefcase containing important documents from the pipeline pump house on Lake Segolo.
Mission: Get the briefcase from the pump house.
Weapons: Shotgun or assault rifle, grenade launcher, dart rifle.
Time: Night is essential.
Origin: All “Buddy Missions” originate at Mike’s Bar.
- 1Drive west from the Marina entry road.
- 2Take the left fork and stop near the assault truck par.
- Nighttime is essential for this mission, likely for stealth or to avoid certain enemies.
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