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Part 54
Far Cry 2

Part 54

Navigate the treacherous Part 54 of Far Cry 2 with our comprehensive walkthrough. Includes detailed steps for The Faction Encampment, The Arms Merchants Landing Zone, and the climactic Finale: Redemption.

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Navigate the treacherous Part 54 of Far Cry 2 with our comprehensive walkthrough. Includes detailed steps for The Faction Encampment, The Arms Merchants Landing Zone, and the climactic Finale: Redemption.

This section details navigating a canyon leading to a safe house, followed by two critical mission objectives: The Faction Encampment and The Arms Merchants Landing Zone, culminating in the Finale: Redemption.

Walkthrough
  1. 1
    Begin by traversing a winding canyon that leads north and then south to a safe house. You may hear voices and see rock ledges overlooking the canyon southwest of the safe house icon. Use a grenade or the dart rifle to eliminate visible troops before entering.
  2. 2
    Descend into the canyon via a dirt path. Be cautious of hostiles in the undergrowth. If you haven't collected all six items, proceed warily as a hostile may ambush you near the dirt path exit.
  3. 3
    Cross a rock bridge to reach the next safe house.
  4. 4
    The Faction Encampment: Save your game. Equip the MGL-140 grenade launcher and SAW. Take the dirt path northwest towards the jungle bivouac northeast of the safe house.
  5. 5
    The two surviving faction officials will be meeting there. You can scout the camp or proceed directly. Move past the "no weapons" markers to a boulder left of a smoke column. Look left of the smoke to find the officials in a shack. If no sentries are present, use the MGL-140 to eliminate one official with a single grenade.
  6. 6
    Sprint back to the safe house, resupplying grenades if necessary.
  7. 7
    The Arms Merchants Landing Zone: Save your game. Equip the sniper rifle (AS50), SAW, and grenade launcher (MGL-140). Head southeast past the bonfire towards the arms merchants landing zone to retrieve diamonds.
  8. 8
    Upon arrival, you'll learn your former allies have confiscated the diamonds and are hostile. Scout the north end of the compounds for an opening leading to a shallow slough, which serves as your escape route.
  9. 9
    As your former allies approach, one will seem conciliatory while the other becomes aggressive. Before the second ally appears, move forward, position yourself, and sprint into the slough to grab the diamonds and escape. This should prevent taking damage and avoid pursuit if you leave the landing zone immediately.
  10. 10
    Optionally, you can return to wipe out the turncoats with the MGL-140 from near the dirt path leading to the Jackal's shack and resupply at the camp.
  11. 11
    Continue north past the safe house towards the Jackal's shack. Deal with four hostiles near a lake on the route.
  12. 12
    Finale: Redemption: The Jackal awaits at his hut with the diamonds for border guard bribes. Factions are moving to a mountain pass to stop refugees. The Jackal has planted explosives in the pass but needs a battery to detonate them, which will kill him. He offers you a choice: detonate the explosives or bribe the border guards, a task that also carries a fatal risk.
  13. 13
    The Mountain Pass: If you choose this path, pick up the battery and take the northeast path looping to the mountain pass south of the shack. Expect three hostiles on the trail and three more near the pass. Use ample ammo. Locate the explosives, hotwire them, and accept your fate as an anonymous hero saving the refugees.
  14. 14
    The Bribe: If you choose this path, pick up the diamond briefcase and head north to the border. Encounter two hostile groups along the way; use ammo freely but save one bullet for yourself as per the Jackal's instruction. Interact with the border guards to affect the bribe.

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