Follow this Far Cry 2 walkthrough for Part 30, detailing how to defend the weapons barge to Port Saleo, including enemy encounters and strategic tips.
Walkthrough
- 1Advance using the low grassy area north of the roadway, moving along the mountain base towards the objective marker.
- 2Upon hearing the speech, watch for sentries and move to the rocks on the right of the ammo pile.
- 3Eliminate the speaker on the derelict vehicle with a single dart; a headshot is not required.
- 4Return to the weapon shop, acquire a sniper rifle, grenade launcher, PKM, and stock up on ammo and syrettes.
- 5Drive south into the Bowa-Seka sector, anticipating at least one assault truck.
- 6Turn east toward the bus station, encountering another assault truck with its crew dismounted. Man the turret gun before they can board their vehicle.
- 7BOWA-SEKA: MEET THE LOSING FACTION’S COMMANDER AT SEFAPANE
- 8Choose one of three entry methods into Sefapane: the main north/south road (facing hostile vehicles), swimming/wading south of the bus stop, or the short, unopposed route between two mountains south of the bus station.
- 9The recommended route is between the two mountains south of the bus station: west of the bus station, find the white skeleton tree, cut south, and go between the two boulders (left is big, right is small). Avoid the lake. Veer left, go through a dip, and turn right onto a dirt path that leads between the mountains north of Sefapane. This route bypasses the guard post and assault trucks.
- 10Drive into Sefapane to meet the faction official (Hector Voorhees or Nicholas Greaves).
- 11The official wants you to foster suspicion between factions by staging a weapons barge arrival at Port Saleo. You must meet the skipper and defend the shipment.
- 12DEFEND THE WEAPON'S BARGE:
- 13Mission: Defend the weapons barge on its way to Port Saleo.
- 14Weapons: Sniper rifle, grenade launcher, PKM.
- 15Time: Doesn't matter.
- 16Payment: 20 diamonds.
- 17Origin: The losing faction’s commander in Sefapane.
- 18Take the off-road dirt path from Sefapane north to the bus station, then proceed to Port Saleo.
- 19Find the diamond case (2) in the container at the bus stop.
- 20Commendeer the boat at the dock south of the bus station and follow the directional arrow to the weapons barge in the cove east of Lake Segolo.
- 21Board the barge, pick up the Carl G. rocket launcher, and enter the tug’s pilothouse to speak to the skipper.
- 22As the tug begins its voyage, go to the front of the barge and man the grenade launcher.
- 23Eliminate hostiles among the rocks on the left and right sides of the cove's exit as you approach Lake Segolo.
- 24Focus on the far hillside and use the Carl G. rocket launcher's scope to locate and eliminate the sniper with a rocket launcher. The mounted grenade launcher can also be used.
- 25If the sniper is not eliminated, a rocket will be incoming. If it hits the barge's engine, it will slow or stop the tug.
- 26If the engine is damaged, repair it by interacting with the smoking engine. A stalled boat can allow for the elimination of a mortar operator if they appear.
- 27Once in the lake, locate and quickly eliminate the enemy mortar operator among the rocks on the left side of the Port Saleo dock area using the Carl G. rocket launcher or mounted grenade launcher.
Tips
- Familiarize yourself with the off-road path into Sefapane between the two mountains south of the bus station to avoid heavy resistance.
- Use the Carl G. rocket launcher for precise long-range targets like the sniper and mortar operator.
- Repairing the barge's engine when damaged can be advantageous if it allows you to eliminate the mortar operator before patrol boats arrive.
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