Navigate Part 42 of Half-Life, focusing on using the hornet gun and snarks effectively against marines and aliens.
Walkthrough
- 1Switch between the assault rifle and hornet gun using the "Last weapon used" key.
- 2Approach corners slowly to sneak-shoot enemies like vortigaunts with the hornet gun.
- 3After clearing enemies, collect health and bullets near the mounted gun.
- 4Use the alien whoosh-thing (a device that propels you upwards) by running at it, facing your desired direction, and jumping as you land on it.
- 5Once on the higher floor, turn right and crouch-walk until you hear fighting below.
- 6Wait for the fighting to stop, then use the hornet gun to sneak-shoot any survivors. Use the assault rifle to finish off any remaining enemies.
- 7Drop back down to the lower floor with the whoosh-thing. This is your last chance to return to the two guard-opened supply rooms for items.
- 8Use the whoosh-thing again to return to the upper floor.
- 9Look into the lower area where the fighting occurred. If the vent shaft entrance near the back right corner is covered by a grating, shoot it with altfire hornets until it breaks.
- 10If snarks emerge from the shaft, wait for them to time out and explode before proceeding.
- 11Crouch down at the vent shaft entrance. Use your flashlight to see the back wall and shoot it with altfire hornets until it breaks, releasing more snarks.
- 12Quickly run and hide behind the health pack crates. Wait until snark noises and explosions cease.
- 13Return to the vent shaft and move until you reach the broken-open area. Enter to collect snarks.
- 14Continue down the shaft past the snark stash until you reach a grating.
- 15Bash the grating with the crowbar.
- 16Turn and go back around the corner while marines shoot out part of the shaft.
- 17Get out your snarks, quicksave, turn the corner, and toss several snarks through the shaft opening to attack the marines below. If snarks are not thrown, quickrestore and try again.
- 18Once all marines below are dead, return to the snark stash to resupply.
- 19To drop into the garage area without taking damage, crouch-drop onto the back fender of the raised car, then to the floor. Alternatively, drop and use the first aid station to heal.
- 20Take the three armor batteries if needed.
- 21Open the garage's small door and quickly retreat to the other side of the garage as marines blow up the doorway and cover (press the cover button to crouch behind walls or objects) it with rubble.
- 22After explosions create a hole in the wall to the left of the door, quicksave.
- 23Toss snarks through the hole or jump-shoot hornets through it. You can also fire hornets through debris holes past the small door.
- 24If snarks or hornets are ineffective, shoot marines through debris holes with the pistol.
- 25Use the method to elevate yourself (not detailed in source) and hit survivors with RPG rockets.
- 26Once both marines are dead, use the two hanging control switches in the middle of the garage to find the one that operates the empty lift.
- 27Hit the lift's control again and run onto it before it rises.
- 28To pass through the wall hole, run to it from the raised lift without jumping.
- 29In the outdoor area, use the huge gun emplacement to destroy the nearby metal door.
- 30Continue shooting the doorway until alien grunts stop appearing.
- 31Go through the doorway and down to observe marines fighting aliens.
- 32Use the hornet gun's altfire mode to kill the vortigaunt across the room on the same walkway, then retreat out of sight.
- 33When fighting stops, quicksave before returning to view the room below.
- 34Sneak-shoot any remaining alien grunts or use the gauss gun. If they are not visible, they are likely in the side room below the walkway.
- 35Go along the walkway to find a ladder, climb down, and kill the grunts.
- 36Check the side room for needed items, including gauss gun ammo inside an open metal crate.
- 37Climb back up the ladder.
Tips
- Move slowly up to corners to get a better angle for sneak attacks with the hornet gun.
- The best way to use the whoosh-thing is to run at it while facing your desired direction and jump as you land on it.
- If snarks emerge from a vent, wait for them to explode before proceeding.
- When using snarks against marines, quicksave before tossing them.
- To avoid damage when dropping into the garage, aim for the back fender of the raised car.
- If the door opens glitchily, move out of its way and then proceed.
- When marines are firing AR grenades through the hole, staying close to the hole can cause the grenades to go over your head.
- If snarks or hornets are not effective against the garage marines, try using the pistol.
- To get onto the top crate with a health pack, you must jump to it from the upper floor. Health packs on lower crates can be reached with a running jump from a nearby cement chunk.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content