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Ancestral Peacemaker
Outward

Ancestral Peacemaker

Complete the Ancestral Peacemaker quest in Outward. Learn how to convince Sagard Battleborn, negotiate with the Montcalm Tribe, and approach the Ash Giants with this detailed walkthrough.

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Complete the Ancestral Peacemaker quest in Outward. Learn how to convince Sagard Battleborn, negotiate with the Montcalm Tribe, and approach the Ash Giants with this detailed walkthrough.

Walkthrough
  1. 1
    Convince Sagard Battleborn:
    1. Find Sagard in the Old Coin’s Inn in Berg.
  2. 2
    Option 1 (Easiest): Offer him a Tsar Stone.
  3. 3
    Option 2: If you provided evidence during the 'Purifier' quest, he will accept it as a favor.
  4. 4
    Option 3 (Fight): If neither of the above is possible, you must fight him. Select dialogue option two in your first exchange to initiate the fight.
  • Convince the Montcalm Tribe:
    1. After dealing with Sagard, travel to Chersonese.
    2. The Montcalm Fort is marked as 'Bandit Camp' on the map.
    3. From Berg, head northwest along the main road into Chersonese.
    4. Follow the road as it bends north towards Conflux Mountain.
    5. Head northwest along the mountain until its northernmost edge.
    6. Turn northwest again at the road split, then northeast at the next split to reach Montcalm Fort.
    7. Inside the fort, go up the stairs on the right to the throne room.
    8. Speak with Rastarte and use the following dialogue options:
      • “I need you to agree to the peace talks with Levant.”
      • “You do know that if Levant’s army reaches your tribe, they’ll burn you to the ground, right? A few ghosts won’t protect you from an army bristling with firearms.”
      • “Even if they pass you over, they’ll lay waste to all the surrounding tribes. Where are you going to get your tribute for the ghosts then? Your own people?”
      • “Think about what you said. To protect your people from needlessly dying, you’re going to sacrifice your people yourself! Do you see the problem with that logic?”
    9. If successful, Rastarte will agree to the peace talks.
  • Convince the Ash Giants:
    1. Travel to the Hallowed Marsh region.
    2. From Montcalm Fort, take the southern exit and follow the road southeast, then southwest over the bridge.
    3. At the road split, take the path directly east and follow it to the Hallowed Marsh entrance.
    4. Once in Hallowed Marsh, take the northeast road to the Cabal of Wind Tower.
    5. From there, take the southeast road, crossing stone bridges towards the Tower of Light.
    6. Follow the road as it bends north, leading directly to Giant’s Village in the northeast.
  • Tips
    • Fighting Sagard: He is aggressive with high health. Use dodge and sidestep effectively. Be ready to evade his initial leaping attack. Use the table in the room for cover to conserve stamina and get in attacks. Sagard has high impact resistance, so use weapons with at least 40 impact. Alternatively, use the table for ranged attacks with a bow or magic, and set traps. His main attacks are the leap and a swift two-slash AoE.
    • Travel: Replenish health and stamina with potions after fighting Sagard to save time.
    • Montcalm Fort Navigation: The fort is marked as 'Bandit Camp' on the map. Follow the road northwest from Berg, then along Conflux Mountain, and finally northeast to reach it.
    • Ash Giants Navigation: From Montcalm Fort, head southeast then southwest over the bridge, east into Hallowed Marsh, then northeast towards the Cabal of Wind Tower, southeast towards the Tower of Light, and finally north to Giant's Village.

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