Learn about the unique elite units in StarCraft II's Part 27, including Hel's Angels, Dusk Wings, and Jackson's Revenge. Get stats, costs, and hire details.
Alright, let's dive into some of the seriously beefed-up units you can recruit in Part 27 of StarCraft II. These aren't your standard troopers; these are elite squads with boosted stats and special abilities, but they come with a hefty price tag and cooldowns. Think of them as your special forces for tough missions.
We're going to break down the unique elite units available, covering their stats, what they cost to hire and field, and what makes them special compared to their regular counterparts. Knowing these details will help you decide when and where to deploy these powerhouses.
Elite Units in Part 27
This section details several elite unit variants. Keep in mind that you're limited in how many squadrons of these you can bring per mission, and they have a recruit cooldown, so you can't just spam them.
F. Hel's Angels
These are elite Viking Fighters, and they mean business. You get them in groups of three, and you can bring up to two squadrons per mission. They've got more health (+45% Life) and hit harder (+40% Damage) than regular Viking Fighters. Plus, you only have to wait 5 minutes before you can recruit them again.
| Cost | 400/300/6 |
| Life | 180 |
| Armor | 0 |
| Speed | 2.75 |
Lanzer Torpedoes (Air Attack)
| Damage | 14 |
| Vs Armored | 20 |
| Attacks | 2 |
| Range | 9 |
| Weapon Speed | 2 |
| Targets | Air |
Gattling Cannon (Ground Attack)
| Damage | 18 |
| Range | 6 |
| Weapon Speed | 1 |
| Targets | Ground |
G. Dusk Wings
These are elite Rogue Banshees, coming in pairs. You're limited to two squadrons per mission. They boast +25% Life and +50% Damage over standard Banshees, making them significantly more potent. Their recruit cooldown is 7 minutes.
| Cost | 350/200/6 |
| Life | 175 |
| Energy | 300 |
| Armor | 0 |
| Speed | 2.75 |
Screecher Missiles (Ground Attack)
| Damage | 18 |
| Attacks | 2 |
| Range | 6 |
| Weapon Speed | 1.25 |
| Targets | Ground |
H. Jackson's Revenge
This is a unique elite Battlecruiser. You only get one of these bad boys per mission, and it comes solo. It's tougher (+30% Life) and hits harder (+33% Damage) than a regular Battlecruiser. The recruit cooldown is 7 minutes.
| Cost | 400/300/6 |
| Life | 700 |
| Energy | 300 |
| Armor | 3 |
| Speed | 1.41 |
ATG Laser Battery (Ground Attack)
| Damage | 12 |
| Range | 6 |
| Weapon Speed | 0.23 |
| Targets | Ground |
ATA Laser Battery (Air Attack)
| Damage | 8 |
| Range | 6 |
| Weapon Speed | 0.23 |
| Targets | Air |
Yamato Cannon (Special Ability)
Missile Pods (Air Attack)
| Cost | 125 |
| Damage | 40 |
| Vs Light | 90 |
| Targets | Air |