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Part 9
StarCraft II

Part 9

StarCraft II Part 9 walkthrough covers stealth missions and the Safe Haven objective. Unlock the Viking unit and earn 125,000 credits.

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StarCraft II Part 9 walkthrough covers stealth missions and the Safe Haven objective. Unlock the Viking unit and earn 125,000 credits.

Walkthrough
  1. 1
    Destroy the Jorium stockpile.
  2. 2
    After a cutscene (a non-interactive cinematic the game plays automatically), Nova is alone on a new map. Hold your ground against a patrol, then use Nova to dominate a Raven and move it away from incoming marines.
  3. 3
    Have Nova snipe the marines and lone marauder. Use the Raven to scout ahead and protect Nova from turrets.
  4. 4
    Move west with Nova to eliminate two marines, then south to destroy two Vikings, allowing backup to airdrop in: another Raven, 8 Reapers, and 2 Siege Tanks.
  5. 5
    Send your two Ravens over the gate to attack the Siege Tank. Then, send in the Reapers.
  6. 6
    Move your Siege Tanks to destroy the northwest bunker and the turret behind it from range.
  7. 7
    Take out the Siege Tank on the platform to the north with Nova.
  8. 8
    Move your Siege Tanks to the bottom of the ramp, set them to siege mode, and destroy the hellions and missile turret.
  9. 9
    Leave your troops at the ramp base and move a Raven forward to trigger a nuclear launch. Back the Raven up to your troops and wait out the strike.
  10. 10
    Send Reapers to the east platform to eliminate two marines and a turret.
  11. 11
    Move your Siege Tanks forward to destroy the upper bunker, then proceed north up the ramp to destroy the turret, 2 Firebats, and a Medic near the green beacon.
  12. 12
    Move a Raven near where the turret was, have it move west avoiding other turrets, and missile a Spectre that appears.
  13. 13
    Have Nova move to the beacon. Once the nuke is ready, send Nova up the final ramp, stop near the top, and launch the nuke onto the 5th Spectre and the Terrazine tank.
  14. 14
    On the third and final map, Nova is accompanied by 4 Banshees and 4 Vikings. Send Banshees southeast to destroy the Siege Tank on high ground.
  15. 15
    Send Nova up the ramp to snipe the Firebat, then take out the turret from long range.
  16. 16
    Eliminate the two Marauders, 1 Hellion, and 1 Viking to the west.
  17. 17
    Move east, dominate the Raven, and move it out of harm's way. Have Nova finish off the two Marauders and two Marines.
  18. 18
    Clear the rubble to the south, allowing the freed Ultralisk to destroy two turrets and a dozen Marines. Finish off the Ultralisk, then attack the Thor to the south.
  19. 19
    Backtrack to where the Siege Tank was. Move north to destroy the turret and Spectre.
  20. 20
    Have your Raven missile the Goliath, drawing it south for Nova to finish.
  21. 21
    Move Nova north to destroy the next turret. Dominate the patrolling Raven.
  22. 22
    Move Nova forward to take out the auto-turret and the bunker.
  23. 23
    Have the Raven drop an auto-turret near the two Marines and Viking guarding the turret behind the bunker. Have Nova and the turret eliminate the guards.
  24. 24
    Move Nova to destroy the missile turret and the two auto-turrets to the east.
  25. 25
    Have Nova hack into the Nuke silo.
  26. 26
    Move Nova down the ramp until you see a Raven. Have your Vikings destroy it.
  27. 27
    Have your Banshees approach the next Spectre from the north, taking out the Spectre, Medic, and Marauder.
  28. 28
    Have your Vikings land and destroy the missile turret and its guards.
  29. 29
    Send Banshees to destroy the turret blocking Nova from nuking the Psi-Indoctrinator.
  30. 30
    Place the nuke on the last two Spectres, which will also destroy the Psi-Indoctrinator.

Artifact - Mission 5.2.1 - Safe Haven (Protect the Colony)

Primary Mission Objective: Protect the Haven Colony.

Credit Reward: 125,000.

Research Opportunities: +3 Zerg Research.

Unit Unlocked: Viking.

In Mission Objectives: Destroy the Protoss Nexus [3].

Bonus Objectives: Stop the First Terror Fleet, Stop the Second Terror Fleet, Stop the Third Terror Fleet.

If you choose to save the colonists, you must fight the Protoss and their Purifier. You start with a Command Center, Barracks, Factory, Starport, Merc Compound, Engineering Bay, Refinery, and 3 Supply Depots. You also start with 3 Vikings, 4 Marines, and 6 SCVs. Set SCVs to mining minerals, queue enough SCVs to cover (press the cover button to crouch behind walls or objects) each mineral deposit, 3 for the refinery, and 2 for repairs and building. Build a Tech Lab for both your Barracks and Factory, and a Reactor for your Starport. Once the Reactor is done, queue 2 Vikings. Continue to queue Vikings and Goliaths, building Supply Depots as needed.

When the first terror fleet attacks the colonists' evacuation ship, send in your Vikings. 6-7 Vikings will quickly destroy the Carriers. Start building a bunker to the southeast and southwest entrances of your base, and add a few Missile Turrets near the bunkers. A single Sensor Tower is also recommended.

Tips
  • Use Ravens to scout ahead and protect Nova from turrets.
  • Send Ravens in first to attack Siege Tanks before committing Reapers.
  • Use Siege Tanks to destroy bunkers and turrets from range.
  • Back away with a Raven after triggering a nuclear launch to wait out the strike.
  • Use the Ultralisk to clear out turrets and Marines for you.
  • Use a Raven to missile a Goliath, drawing it south for Nova to finish.
  • Drop an auto-turret next to a Spectre to kill it while its friends attack the turret.
  • Use your Raven to missile a Goliath, drawing it south where Nova can finish it off.
  • Use Vikings to take out incoming Ravens.
  • Use Banshees to approach Spectres from the north.
  • Use Vikings to land and destroy missile turrets and their guards.
  • Use Banshees to destroy turrets blocking Nova from nuking objectives.
  • When defending the colony, build bunkers and Missile Turrets at key entrances.
  • Continuously produce Vikings and Goliaths for defense.

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