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Part 8
StarCraft II

Part 8

Complete the StarCraft II mission to break open New Folsom Prison. Earn 125,000 credits and unlock the Spectre unit.

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Complete the StarCraft II mission to break open New Folsom Prison. Earn 125,000 credits and unlock the Spectre unit.

Walkthrough
  1. 1
    Control Tosh and move north, using Mind Blast on groups of marines and finishing them with single shots.
  2. 2
    Take out marines in front of a turret with Mind Blast, then finish them and the turret with single shots.
  3. 3
    Move north to the next turret's sight range, use Tosh's Psi-Shield, and quickly destroy the siege tank and two marines, then the turret.
  4. 4
    Move Tosh up the ramp to destroy the siege tank, then work on the nearby bunker and marines.
  5. 5
    Use the medic's healing to take out the next bunker and marines.
  6. 6
    When groups of dominion forces pass, use Mind Blast on them.
  7. 7
    Destroy the next turret, then move north to take out another turret when backup arrives to deal with two Hellions.
  8. 8
    Leave Raynor's troops to finish the factory and move forward.
  9. 9
    Destroy the Ghost that drains energy, then use Consumption on a Marauder.
  10. 10
    Wait for the next wave of troops to move forward before engaging the bunker, two siege tanks, and turret ahead.
  11. 11
    Quickly move in to take out the turret when the next wave comes through.
  12. 12
    Destroy the siege tanks and Hellions guarding them.
  13. 13
    Move northwest into prison block A, use Mind Blast on ground troops, then Psi-Shield to destroy the turret and finish the siege tank.
  14. 14
    Head back southwest and up the first ramp, then south to take out a siege tank after a Raven paths away.
  15. 15
    Safely take out the Raven.
  16. 16
    Head back down the ramp and follow Raynor's forces south.
  17. 17
    Use Psi-Shield to take out the next turret and the siege tank south of it if bunkers are gone.
  18. 18
    Let fellow troops take out the next siege tank, then move in to eliminate the turret.
  19. 19
    Head far west to reach Cell Block B, wait for the Raven to head north, and hide in a niche to destroy a siege engine.
  20. 20
    Mind Blast the troops, use Psi-Shield to rush the siege tank, then take out the Ciking and the remaining Raven.
  21. 21
    Head northeast to meet up with Raynor's troops.
  22. 22
    Use nukes on the turret and bunker to the north, then on each visible turret inside the main prison base.
  23. 23
    Drop a fourth nuke on the turret at the top of the next ramp.
  24. 24
    Drop the final nuke on the Planetary Fortress.
  25. 25
    Mop up remaining troops with Raynor's Raiders to complete the mission.
Tips
  • Use Tosh's Mind Blast ability for crowd control against groups of marines.
  • Tosh's Psi-Shield is crucial for surviving concentrated enemy fire, especially against tanks and turrets.
  • Utilize the medic's healing ability to keep Tosh alive during engagements.
  • When facing large groups of Dominion forces, use Mind Blast before engaging.
  • Wait for backup before engaging the two Hellions guarding the turret.
  • Use Consumption on a Marauder to regain energy after encountering a Ghost.
  • Nukes are highly effective against clustered defenses like turrets and bunkers within the main prison base.

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