Skip to content
Quest for the Pendants: To The Tower Of Hera
The Legend of Zelda: A Link Between Worlds

Quest for the Pendants: To The Tower Of Hera

Collect the Pendants of Virtue in A Link Between Worlds! This guide helps you tackle the Tower of Hera, the second dungeon, and grab the Pendant of Power.

By ··10 min read·Multi-source verified
1 reading this guide  

Collect the Pendants of Virtue in A Link Between Worlds! This guide helps you tackle the Tower of Hera, the second dungeon, and grab the Pendant of Power.

Alright, so you've just finished up near the Eastern Palace and Sahasrahla has given you a bit of a breather. Now, the main quest is to collect the three Pendants of Virtue to get your hands on the Master Sword. Good news: you already have one! Zelda's Charm is actually the Pendant of Courage. Pretty smart thinking by the princess, huh?

You've got two more dungeons to clear: the Tower of Hera and the House of Gales. They're both marked on your map now. The Tower of Hera is up north in the mountains, and the House of Gales is down south in the lake. The game gives you a choice here – you can tackle them in any order you like. Honestly, the Tower of Hera is a little bit easier, so I'd suggest heading there first, but it's totally up to you!

Easter Egg: If you feel like a little detour, head back to your house (or Ravio's, depending on your situation). Merge into the right-hand wall, and you'll find yourself wearing a pretty recognizable mask! You might even be able to do this in other people's houses too.

Once you regain control outside Hyrule Castle, watch out! Enemy knights are going to pop out of the walls. For now, just take your time and start heading towards whichever dungeon you picked. After you've moved a screen or two, you'll see that witch fly by again, just like before. But this time, she'll circle back and chat with you. Her name is Irene, and after she talks to Link, she'll give him a special bell.

This bell is super handy! Just tap the bell icon in the bottom-left corner of your touch screen, and Irene can instantly whisk you away to any weather vane you've already activated. Just remember, she won't show up if you're inside a cave, dungeon, or any building. Thanks to Irene and her bell, you'll be zipping around Hyrule in no time!

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content