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The Monogon Core — BoneLab Walkthrough
BoneLab

The Monogon Core — BoneLab Walkthrough

Complete the BONELAB Hub walkthrough in BoneLab. Learn how to unlock modules, use the BOSSCLAW, find energy cores, and access hidden areas in this comprehensive guide.

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Complete the BONELAB Hub walkthrough in BoneLab. Learn how to unlock modules, use the BOSSCLAW, find energy cores, and access hidden areas in this comprehensive guide.

Walkthrough
  1. 1
    Exit the Conceptual Isolation Chamber by prying open the doors or escaping through the roof hatch.
  2. 2
    Explore the three initial modules.
  3. 3
    Once three modules are explored, energy cores will unlock above them. Progress to the control room.
  4. 4
    Pilot the BOSSCLAW using the provided controls (lever for extension/retraction, directional movement on rails, button for magnetic gravity field).
  5. 5
    Use the minimap to guide the BOSSCLAW to the unlocked energy cores. Activate the gravity field to attract them.
  6. 6
    Bring the attracted energy cores to one of the six flanking tubes. They will snap into place when close enough.
  7. 7
    Attach energy cores to any three pipes to unlock the quarantine airlock to the right of the control room.
  8. 8
    After progressing further in the game and returning to the Hub, explore the remaining modules and retrieve their cores.
  9. 9
    Once all six cores are attached to their pipes, the BONEWORKS door to the right of the control area will be openable.
  10. 10
    To access the hidden room, enter the metal vents underneath the lab. Navigate the corridors to find walls with hand-drawn doors. Use a keycard to cross one of these walls, leading to a room connected to the Lab, physically located beneath MythOS City's District 05. The purpose of the second hand-drawn door is unknown.
Tips
  • The BOSSCLAW can be extended and retracted with a lever, moved side-to-side and forward along its rails, and its magnetic gravity field can be toggled.
  • Energy cores will automatically snap to pipes when they are close enough.
  • Keycards are required to access the hidden room via the hand-drawn doors in the vents.

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