Explore destiny Warlock subclasses: Voidwalker and Sunsinger. Learn about their grenades, jumps, supers, melee, and stat modifiers.
The Warlock is a powerful character class in destiny, focusing on potent abilities and unique subclasses. This guide details the Voidwalker and Sunsinger subclasses, outlining their available skills and modifiers.
Voidwalker Subclass
Grenades
- Vortex Grenade at Level 2. A grenade that creates a vortex that continually damages enemies trapped inside.
- Scatter Grenade at Level 7. A grenade that splits into many submunitions and covers a large area with explosions.
- Axion Bolt at Level 18. A bolt of Void Light that forks into smaller bolts on impact, which seek toward enemies.
Jumping
- Glide at Level 3. Jump and then press Jump again while in the air to activate Glide.
- Focused Control at Level 8. Upgrades Glide for better directional control while you’re in the air.
- Focused Burst at Level 19. Upgrades Glide to provide an initial boost of speed.
- Blink at Level 23. A short-distance teleport that replaces Glide.
Super
- Nova Bomb at Level 4. Hurl an explosive bolt of Void energy at the enemy, disintegrating those caught within its blast. Has a recharge time of four minutes and 30 seconds.
- Vortex at Level 9. Nova Bomb creates a Vortex that continually damages enemies trapped inside.
- Shatter at Level 20. Nova Bomb splits into three projectiles.
- Lance at Level 24. Nova Bomb travels farther and faster.
Melee
- Energy Drain at Level 5. A powerful melee attack that drains energy from enemies and uses it to reduce the cooldown of your grenade.
- Surge at level 10. Damaging an enemy with Energy Drain increases movement speed for a short time.
- Life Steal at Level 21. Killing an enemy with Energy Drain immediately restores a significant portion of your health.
- Soul Rip at Level 25. Killing an enemy with Energy Drain reduces the cooldown of Nova Bomb.
Stat Modifier, Tier 1
- Arcane Wisdom at Level 6. Training focused on battle Recovery and speed. +2 Agility, +2 Recovery
- Arcane Spirit at Level 14. Training focused on battle Recovery and toughness. +2 Armor, +2 Recovery
- Arcane Force at Level 22. Training focused on toughness and speed. +2 Armor, +2 Agility
Ability Modifier, Tier 1
- Annihilate at Level 11. Increases the size of explosions created by Nova Bomb and grenades. +1 Agility.
- Angry Magic at Level 15. Nova Bomb tracks enemies. +1 Armor.
- The Hunger at Level 26. Increases the duration of the Energy Drain effect.
Stat Modifier, Tier 2
- Ancestral Order at Level 12. Training focused on all attributes. +2 Armor, +2 Agility, +2 Recovery
- Chaos Order at Level 16. Training focused on raw speed.+5 Agility
- Divine Order at Level 27. Training focused on toughness at all costs. +4 Armor, +2 Recovery
Ability Modifier, Tier 2
- Vortex Mastery at Level 13. Increases the range of Axion Bolt seekers and the duration of the Vortex effect of Nova Bomb and Vortex grenade.
- Bloom at Level 17. Enemies killed by any of your abilities explode.
- Embrace the Void at Level 28. Damaging enemies with Nova Bomb or any grenade triggers the Energy Drain effect.
Sunsinger Subclass
Grenades
- Solar Grenade at Level 2. A grenade that creates a flare of Solar Light that continually damages enemies trapped inside.
- Firebolt Grenade at Level 7. A grenade that unleashes bolts of Solar Light at nearby enemies.
- Fusion Grenade at Level 18. An explosive grenade that causes bonus damage when attached to its target.
Jumping
- Glide at Level 3. Jump and then press Jump again while in the air to activate Glide.
- Focused Control at Level 8. Upgrades Glide for better directional control while in the air.
- Focused Burst at Level 19. Upgrades Glide to provide an initial boost of speed.
- Balanced Glide at Level 23. Upgrades Glide to provide bonuses to both speed and control.
Super
- Radiance at Level 4. Fill yourself with Solar Light, dramatically increasing the effectiveness of all your abilities. Four-minute recharge.
- Song of Flame at Level 9. While active, Radiance reduces all cooldowns for nearby allies.
- Radiant Skin at Level 20. While active, Radiance reduces incoming damage.
- Fireborn at Level 24. Radiance can now be activated from beyond the grave. Doing so returns you to life.
Melee
- Scorch at Level 5. A powerful melee attack that ignites enemies, causing damage over time.
- Flame Shield at Level 10. Killing an enemy with Scorch reduces incoming damage for a short time. +1 Armor.
- Solar Wind at Level 21. Hitting an enemy with Scorch knocks them back.
- Brimstone at Level 25. Killing adversaries with Scorch causes them to explode.
Stat Modifier, Tier 1
- Arcane Wisdom at Level 6. Training focused on battle Recovery and speed. +2 Agility, +2 Recovery
- Arcane Spirit at Level 14. Training focused on battle Recovery and toughness. +2 Armor, +2 Recovery
- Arcane Force at Level 22. Training focused on toughness and speed. +2 Armor, +2 Agility
Ability Modifier, Tier 1
- Radiant Will at Level 11. Increases the duration of Radiance.
- Viking Funeral at Level 15. Enemies you ignite burn longer and take more damage.
- Sunburst at Level 26. Killing an enemy with Scorch has a chance to generate Orbs of Light.
Stat Modifier, Tier 2
- Ancestral Order at Level 12. Training focused on all attributes. +2 Armor, +2 Agility, +2 Recovery
- Chaos Order at Level 16. Training focused on raw speed.+5 Agility
- Divine Order at Level 27. Training focused on toughness at all costs. +4 Armor, +2 Recovery
Ability Modifier, Tier 2
- Touch of Flame at Level 13. All grenades ignite enemies, causing damage over time.
- Angel of Light at Level 17. Aiming your weapon while in the air holds you in place for a short time. +1 Agility.
- Gift of the Sun at Level 28. Gain an additional grenade.
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