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The Devils Lair
Destiny

The Devils Lair

Full Destiny walkthrough for The Devil's Lair Strike. Learn how to defeat the Devil Walker and Sepiks Prime with our step-by-step guide and combat tips.

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Full Destiny walkthrough for The Devil's Lair Strike. Learn how to defeat the Devil Walker and Sepiks Prime with our step-by-step guide and combat tips.

Walkthrough:

  1. The Rocketyard: Begin in the Rocketyard. Fight through Hive Acolytes and Knights to reach the building at the far end, entering the Refinery.
  2. Refinery: Navigate the Refinery, where Hive and Fallen are battling. Surprise them from behind and keep your Fire Team together. Deploy your Ghost at the console to remove the barrier. This will trigger waves of enemies. Use the Radar and perch atop cargo containers for sniping opportunities, focusing on Fallen snipers. After the third layer is deactivated, waves will stop, allowing you to collect loot and access the opening on the right.
  3. The Blast: Proceed across the zone towards The Devil's Lair. Clear out Captains, Vandals, Dregs, and Shanks along the pathway. Prepare for the arrival of the Devil Walker.
  4. The Devil Walker: This is a major boss battle. The Devil Walker has several attacks:
    • Cannon Blast: Easy to avoid due to a long charge-up, indicated by a red laser and high-pitched noise. Move and take cover as the area of effect is large.
    • Chaingun: Used after a Cannon Blast. Take cover behind walls to avoid heavy sustained damage.
    • Laser Array: Similar to Cannon Blast, indicated by blue sparks on the left weapon. Charge-up requires taking cover.
    • Melee: Used if you get too close.
    • Shock Grenades: Released from the sides, these grenades seek targets.
    When the hatch opens, shoot it to disable it. Beware of respawning Fallen during the fight. Use the first building for cover and as a vantage point. Spread out to avoid being taken out by a single shot. The entrance and debris to the left and right are also recommended cover spots. The trick to defeating the Devil Walker is to focus on a single leg (a weak point). When a leg is downed, the Devil Walker collapses, exposing its neck (another weak point). Use Special, Grenade, and Heavy Weapons on the exposed neck. You may need to repeat this process on another leg if you cannot defeat it in one cycle. Defeat all six legs to win, or do it quicker by hitting the neck.
  5. The Devil's Lair: After defeating the Devil Walker, clear out Dregs and Vandals on your way to The Devil's Lair. Use debris for cover to pick them off. Once the area is clear, Sepiks Prime becomes vulnerable.
  6. Sepiks Prime: This is the mission boss. Sepiks Prime's main attack is an Eye Blast, a highly accurate dark explosive projectile. React quickly to avoid it. Sepiks Prime will also knock you back if you get too close. The difficulty is increased by other Fallen joining the fight and Sepiks Prime teleporting frequently. Be aware of the dropship, which also fires at you. Use Specials and Grenades targeting Sepiks Prime's

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