Master the Vault of Glass raid in Destiny with our comprehensive guide. Learn how to raise the Spire, defeat the Templar through its phases, and secure valuable loot.
Walkthrough
- 1Raise the Spire: Approach the cliff. Position two players at Sync Plate #1, two at Sync Plate #2, and two at Sync Plate #3. Defend the Sync Plates from Harpies, Goblins, and Minotaurs. Failure to defend will cause the spire to deconstruct. Team 1 defends Spawn #1 & #2 with Team 2's help. Team 3 defends Spawn #3 & #4 with Team 2's help. The first Loot Chest is found upon entering the Vault.
- 2The Templar - Phase 1: Gauntlet: Defend the Confluxes from Vex attempting to sacrifice. The first wave has one Conflux at the top of the stairs. Lure Fanatics (poisonous Goblins that inflict Mark of Negation) away from the group. If afflicted, use the Cleansing Ring in the center to remove the debuff. The second wave has two Confluxes (left and right), defended by two groups. The third wave has three Confluxes (previous locations), defended by teams of two. After defending long enough, the Confluxes despawn, and you get a checkpoint.
- 3The Templar - Phase 2: Oracles: Seven Oracles will spawn in 12 rounds. They appear in 7 locations (3 left, 3 right, 1 top). Spread out and defeat them quickly using powerful attacks or Super Abilities. Golden Gun can break three Oracles per Super. Completing this phase grants a breather, loot, and a checkpoint.
- 4The Templar - Phase 3: The Templar: After defeating the Oracles, the Relic will appear. This phase is not detailed in the provided text.
Templar Mechanics and Terminology:
- Conflux: Three locations that must be defended from Vex sacrificing themselves.
- Fanatic: A poisonous Goblin that inflicts Mark of Negation and leaves poison pools.
- Mark of Negation: A debuff inflicted by Fanatics and their poison pools.
- Ritual of Negation: The Templar's ability to kill players afflicted with Mark of Negation.
- Cleansing Ring: A glowing ring in the center that removes Mark of Negation. Not present during the Boss Phase.
- Hobgoblin: A sniper enemy with a weak point (yellow center). If not defeated in one shot, it gains a Solar Shield.
- Oracle: Seven golden orbs that spawn around the map. If not all are defeated, they inflict Mark of Negation on the entire party, leading to Ritual of Negation.
- Relic: A special item whose Super Ability breaks the Templar's shield. Must be held at all times; if the user is defeated, it must be picked up within 6 seconds.
- Curse of the Aegis: Kills the party if the Relic is not in use for more than 6 seconds.
- Suppression Field: Encases players when the Templar's shield is broken; must be destroyed to prevent death.
- Enrage: After ~10 minutes, the Templar enrages, spawning more Oracles and Minotaurs alongside Harpies.
Tips
- Defend Sync Plates like in Destiny's Control game mode.
- Call out Minotaurs as they spawn; they lack weak points and blink forward to deal heavy damage.
- Lure Fanatics away to avoid spreading Mark of Negation.
- Use Super Abilities to quickly destroy Oracles. Golden Gun is particularly effective.
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