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Old Tunnels Entrance
Eriksholm: The Stolen Dream

Old Tunnels Entrance

Detailed walkthrough for the Old Tunnels Entrance section of Eriksholm: The Stolen Dream. Find collectibles, avoid guards, and progress through the boiler room, attic, workshop, and more.

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Detailed walkthrough for the Old Tunnels Entrance section of Eriksholm: The Stolen Dream. Find collectibles, avoid guards, and progress through the boiler room, attic, workshop, and more.

Walkthrough
  1. 1
    After the cutscene, escape through the vent into the boiler room.
  2. 2
    Collect the note on the table and the poster collectible (Rosmark’s Gate and Bastion) on the wall.
  3. 3
    Exit the boiler room by waiting for the guard to turn away from the hallway and then leaving through the door.
  4. 4
    Talk to Aunt Mary after knocking on the door.
  5. 5
    Climb the ladder to enter the attic.
  6. 6
    In the attic, hide behind boxes as two guards enter. Wait for one guard to check the trap door, then sneak past him.
  7. 7
    Enter another vent to proceed to the workshop.
  8. 8
    In the workshop, observe guard patrols. Wait for the guard near the metal grates to exit via the stairs.
  9. 9
    Carefully navigate around the metal grates and proceed up the stairs.
  10. 10
    Look through the window to see the red crank controlling the wheel.
  11. 11
    Exit through the door into the engine room.
  12. 12
    In the engine room, wait for a guard to go up the stairs. Hide behind the big wheel.
  13. 13
    Wait for the second guard to pass, then cross to the red crank wheel.
  14. 14
    Hide behind the middle wall and wait for the guard to pass through.
  15. 15
    Interact with the crank to turn on the machine, creating a sound distraction.
  16. 16
    Immediately sneak up the stairs to the upper grate area.
  17. 17
    Cross the grate while the wheel is on and the guard investigates the noise.
  18. 18
    Use moving boxes to cross to the right and reach the ladder.
  19. 19
    Climb the ladder to reach the rooftops.
  20. 20
    After the dialogue, climb the ledge to the left.
  21. 21
    Continue down the rooftops and collect the note on the vent.
  22. 22
    Vault over the gate to the left and proceed to the ladders leading back to the ground floor.
  23. 23
    Walk right past the truck and down the stairs to the repair shop area.
  24. 24
    Climb the ladder on the left to find a collectible (Apple Gardens Travel Guide) on a platform.
  25. 25
    Return to the area where you climbed down from the rooftops.
  26. 26
    Past the birds on the steel roofs, use the birds to distract the guard by walking near them.
  27. 27
    Vault over the gate to the left and walk past the distracted guard.
  28. 28
    Grab the note on the table behind the gate.
  29. 29
    Enter the next open doorway and quickly run across the yard to the left (hold Shift + M1).
  30. 30
    Wait for the next revolving guard's back to turn and walk down the wooden walkway.
  31. 31
    Grab the note on the barrel near the vault gate.
  32. 32
    Climb over the gate to the left into the wine storage area.
  33. 33
    Drop down from the upper platform or take the stairs and move toward the brick wall with a picture.
  34. 34
    Climb the ledge and enter the vent.
  35. 35
    Inside the vent, enter the warehouse and collect a note and a collectible (Madame Cecilia).
  36. 36
    Exit the warehouse back to the wine storage deck.
  37. 37
    Wait for the patrol, then cross toward the left side where the birds are.
  38. 38
    Step toward the birds to make noise and alert guards.
  39. 39
    Exit the area and walk around the guards to the back right side.
  40. 40
    Vault over the gate and continue toward the stairs.
  41. 41
    Grab the note on a crate at the bottom of the stairs.
  42. 42
    Choose one of the two paths forward, both containing collectibles.
Tips
  • Metal grates make noise when walked on, potentially alerting guards.
  • Birds make noise and fly away when you walk near them, alerting guards. They can be used as distractions.
  • You are safe walking near non-guard characters.
  • Escape Artist Achievement: Collected when escaping to the rooftops in Chapter 1.
  • Fowl Play Achievement: Collected when using birds as a distraction for the first time (First collectible in Chapter 1).

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