Skip to content
The Shipwreck — Eriksholm: The Stolen Dream Walkthrough
Eriksholm: The Stolen Dream

The Shipwreck — Eriksholm: The Stolen Dream Walkthrough

Follow our comprehensive walkthrough for Eriksholm: The Stolen Dream Chapter 1: What the Boy Took. Find collectibles, avoid guards, and progress through the story.

By ···10 min read·Multi-source verified
1 reading this guide  

Follow our comprehensive walkthrough for Eriksholm: The Stolen Dream Chapter 1: What the Boy Took. Find collectibles, avoid guards, and progress through the story.

Walkthrough
  1. 1
    Boiler Room: After the intro cutscene, escape through the vent into the boiler room. Collect the note on the table and the collectible poster on the wall. Look out the window, wait for the guard to turn away, and exit through the door. After talking to Aunt Mary, climb the ladder.
  2. 2
    Attic: Enter the attic and hide behind boxes as guards enter. Wait for one guard to check the trap door, then sneak past him and enter the vent on the left.
  3. 3
    Workshop: From the vent, observe guard patrols. Wait for the guard near the metal grates to exit via the stairs. Go down the stairs, navigate around the grates, and continue left. Look through the window to see the red crank. Exit through the door into the engine room.
  4. 4
    Steam Engine: In the engine room, wait for a guard to go up the stairs. Hide behind the big wheel, then move to the red crank area. Hide behind the middle wall and wait for the guard to pass. Interact with the crank to turn on the machine, blocking sound. Immediately sneak up the stairs onto the upper grate area. Cross the grate while the guard investigates the crank. Use moving boxes to cross to the right and reach the ladder. This triggers the 'Escape Artist' achievement.
  5. 5
    The Rooftops: After reaching the rooftops, climb the ledge to the left. Continue down and around the rooftops. Collect the note on the vent. Vault over the gate to the left and proceed to the ladders leading to the ground floor.
  6. 6
    Repair Shop: On the ground floor, walk right past the truck and down the stairs. Collect the 'Apple Gardens Travel Guide' collectible on the platform up the ladder on the left. Backtrack to where you climbed down from the rooftops. Past the birds, vault over the gate to the left after distracting the guard by walking near the birds. This triggers the 'Fowl Play' achievement. Grab the note on the table behind the gate.
  7. 7
    The Pub: Enter the next doorway and quickly run across the yard to the left when the guard is looking away. Walk down the wooden walkway when the second revolving guard's back is turned. Grab the note on the barrel near the vault gate. Climb over the gate to the left. Navigate through the wine storage area. Climb the ledge and enter the vent. Inside the warehouse, collect the note and the 'Madame Cecilia' collectible. Exit the warehouse back to the wine storage deck.
  8. 8
    Wine Storage: Wait for patrols, then cross toward the left where the birds are. Step toward the birds to make noise and distract the guards. Quickly exit and go around to the back right side. Vault over the gate and continue toward the stairs. Grab the note on a crate at the bottom of the stairs. There are two paths forward, both with collectibles.
Tips
  • Metal grates make noise when walked on, alerting guards.
  • Birds make noise and fly away when you walk near them, alerting guards. They can also be used as distractions.
  • You are safe walking near characters that are not guards.
  • Use environmental elements like machinery and birds to create distractions and bypass guards.
  • Escape Artist Achievement: Escape the Cutter's Hill interiors.
  • Fowl Play Achievement: Evade a guard with the help of birds.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content