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Upgrading Facilities
Fire Emblem Fates: Revelation

Upgrading Facilities

Learn how to upgrade facilities in Fire Emblem Fates: Revelation. Discover unlock requirements, costs, and benefits for shops, resource points, and defensive structures.

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Learn how to upgrade facilities in Fire Emblem Fates: Revelation. Discover unlock requirements, costs, and benefits for shops, resource points, and defensive structures.

Walkthrough
  1. 1
    Facilities can be upgraded using Dragon Vein Points (DVP) as you progress through the story or reach certain character milestones.
  2. 2
    Upgrading shops provides access to more goods.
  3. 3
    Upgrading resource gathering points, the Arena, and the Mess Hall increases their yield or effectiveness.
  4. 4
    Each facility upgrade costs 1 DVP and can be upgraded to level 3, except for character statues.
  5. 5
    Turrets, terrain, and functional statues are unlocked as you progress through the story.
  6. 6
    Turrets and functional statues cost 1 DVP to build and upgrade.
  7. 7
    Terrain is free to build once unlocked but cannot be upgraded.
  8. 8
    Character statue upgrades are unlocked after a character defeats a certain number of enemies.
  9. 9
    Character statues raise the stat cap of the character and allies with certain support levels, but only in MyCastle battles.
  10. 10
    Character statues are free to build, but cost 3 DVP to upgrade to level 2 and 9 DVP to upgrade to level 3.
  11. 11
    The first column of the tables below lists the facility, and the second lists the chapters each upgrade becomes available.
  12. 12
    Some facilities are built in your MyCastle from the start, so only the level 2 and level 3 unlock chapters will be listed.
  13. 13
    If you are low on DVP, participate in optional battles or visit other MyCastles to earn more.
  14. 14
    The following tables detail the upgrade availability for various facilities:
    • Shops: Armory, Rod/Staff Store, Lottery Shop, Accessory Shop, Einherjar Shop
  15. 15
    Resource & Utility: Gathering Spots, Private Quarters, Arena, Smithy, Records Hall, Prison, Mess Hall, Lilith’s Temple, Travelers’ Plaza, Hot Springs
  16. 16
    Castle Defense: Dawn Dragon, Puppet (Heaven, Earth, Man), Launcher, Ballista, Dusk Dragon, Golem (A, B, C), Fire Orb
  17. 17
    Gathering points, Records Hall, Private Quarters, Lilith’s Temple, and the Travelers’ Plaza are placed in your MyCastle from the start and do not need DVP for initial construction.
  18. 18
    The following table shows the unlock chapters for defensive structures:
    • Dawn Dragon/Dusk Dragon: Chapters 9, 15, 21 (Birthright, Revelations for Dawn Dragon; Conquest, Revelations for Dusk Dragon)
  19. 19
    Puppet/Golem: Chapters 10, 16, 22 (3 puppets: Heaven, Earth, Man for Birthright, Revelations; 3 golems: A, B, C for Conquest, Revelations)
  20. 20
    Launcher/Ballista/Fire Orb: Chapters 11, 14, 18 (Launcher, Ballista for Birthright, Revelations; Fire Orb for Conquest, Revelations)
Tips
  • Stay up to date with your facility upgrades to maximize benefits.
  • Participate in optional battles or visit other MyCastles if you are low on Dragon Vein Points.

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