Hitman: Blood Money Part 32 walkthrough: Learn how to plant a bomb, kill Delahunt, and escape the Flatline mission.
- 1From the Restroom, head through the double doors to your left and run up the stairs to the 3rd Floor.
- 2Enter the domed Attic through the north door.
- 3Go to the north side of the nearby small box, look south, and angle the camera downwards.
- 4Wait for the Worker to enter the room, talk to himself, and sit on the box. Sedate him when he sits down and leave the body.
- 5Exit the Attic and go to the nearby railing. Plant the bomb.
- 6Once detonated, the stage lights will fall. Go back into the Attic and descend the ladder on the east side.
- 7Head south to find a hole in the floor and climb down to the scaffolding.
- 8Crouch behind the covered railing to the right of the ladder, bring out the Detonator, and position the stage at the upper right of your screen.
- 9Wait for Delahunt (wearing a blue-green jacket) to start climbing the stairs on the platform. Detonate the bomb as he climbs. This will cause his trailing Bodyguards to stop and the falling lights to kill Delahunt.
- 10Climb back up into the Attic and look through the Keyhole of the door to observe the guards. Wait for them to leave before exiting the Attic.
- 11Retrace your steps back to the Restroom, change back into your Suit, and head to your Exit Point.
- Crouching behind the railing provides cover (press the cover button to crouch behind walls or objects) and prevents you from being seen using the Detonator, even from the Attic.
- Timing the explosion correctly ensures only your Target is killed, avoiding unnecessary casualties from his Bodyguards.
- The Threat Meter will remain yellow for the remainder of the mission and is not a reliable indicator of when it is safe to leave.
Mission Details:
Name: Flatline
Date: March 31, 2004
Location: Pine Cone Rehabilitation Clinic, Northern California
Overview: Your assignment is to eliminate three mobsters at a rehabilitation clinic. One of them plans to turn state's witness, and you must prevent this. An undercover agent inside the clinic, who knows the Target's identity, has been kept drunk and needs to be extracted alive. You are given an experimental serum to simulate death and an antidote to revive him.
Mission Objectives:
- Find Agent.
- Identify Target: Kill Rudy Menzana, Carmine Desalvo, or Lorenzo Lombardo.
- Smuggle out Agent.
- Escape.
Map Levels:
- Medical Wing, Tunnel
- Medical Wing
- Main Building, Basement
- Main Building, 2nd Floor
- Main Building, 1st Floor
- Outside (Start and Exit Point in Morgue)
Points of Interest:
- West: Admission Paper to enter the building as a patient.
- East: Patient to knock out for a Patient Disguise.
Other Locations:
- ICA Crate: West end of the Main Building.
- Power Switch: North side of the Main Building.
- Chain for light fixture: Main Building, 2nd Floor.
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