Detailed walkthrough for Part 48 of Hitman: Blood Money, covering stealth takedowns, item retrieval, and disguise acquisition to progress through the mission.
Walkthrough
- 1Enter the Office, then the Bedroom, and exit before re-entering.
- 2When Gator #3 goes to the Restroom, Garrote him at the toilet. Take his Bull .480.
- 3Go to the Recreation Room. Drop a Pistol near the pool table.
- 4Wait by the south door with the Fiber Wire. When Gator #4 enters and goes for the Pistol, walk behind him and Garrote him. Drag his body to the Restroom.
- 5Exit, pass Gator #5, and position yourself near the thin pillars. Turn around and head to the stained glass window for the Restroom.
- 6Wait for Gator #5 to have his back to you, then Sneak up and Garrote him. You can leave or drag the body.
- 7If desired, grab the Shotgun and place it in the Weapons Crate. Use the east stairs to descend.
- 8Return inside, retrieve the Cake, and go to Skip's Office.
- 9Stand left of the door. Ensure Skip's companion is in the Bathroom before entering. Place the Cake on the desk and exit.
- 10Wait by the door. Skip will sample the Cake and die.
- 11Enter the Office, drag Skip's body to the northwest corner of the Recreation Room.
- 12Optionally, grab the Desert Eagle from Skip and retrieve the Pictures from the Bedroom Safe.
- 13Leave and head to the 4th Deck, entering the VIP Area.
- 14Proceed along the east side to the door at the end, then take the stairs down to the 3rd Deck, past the searching Sailor.
- 15Head north past the Restrooms (where your Suit is) and through the double doors into the Main Hallway. Gator #6 and his Girlfriend will be ahead.
- 16At the hallway junction, turn right towards the door leading outside.
- 17Go down the stairs by the door to the Staff Quarters and through the Staff Only door. You should be in disguise as a 1st Class Purser.
- 18Immediately to your left is a door. Go through it to find a Closet on the north side.
- 19Stand five feet from the Closet, looking north at its right side. An Engineer will enter and stand in front of you. Garrote him.
- 20Change into the Engineer Disguise.
- 21Exit the room, turn left, and proceed south down the main hallway on this floor.
- 22When two Sailors emerge, go back around the corner. Wait for them to break up before proceeding south.
- 23On the wall to your right, find the second door (the first is the Weapons Room). Enter the Locker Room.
- 24Head north to find lockers and a Purser Disguise on a bench.
- 25Stand between the Purser Disguise and a locker, looking southwest. Another Sailor will enter and stand in front of you. Garrote him and leave the body. Optionally, take his Snub Nosed Pistol.
- 26Leave the Locker Room, turn right, and proceed south.
- 27At the junction, turn left and go through the next door to the stairs down to the Engine Room deck.
- 28Go down the stairs and turn 180 degrees to find the next door. Enter the T-shaped room.
- 29Hug the left wall, go to the middle of the room, and look north. A Sailor will enter. The Engineer Disguise will prevent your Threat Meter from increasing rapidly.
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