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S.S. LIBRA
Pokémon XD: Gale of Darkness

S.S. LIBRA

Detailed walkthrough for the S.S. LIBRA in Pokémon XD: Gale of Darkness, including defeating Cipher Peon Smarton, finding items like TM35 Flamethrower, and recovering your Snag Machine.

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Detailed walkthrough for the S.S. LIBRA in Pokémon XD: Gale of Darkness, including defeating Cipher Peon Smarton, finding items like TM35 Flamethrower, and recovering your Snag Machine.

Walkthrough
  1. 1
    Upon entering the S.S. Libra, you'll receive an e-mail about the Pre-Gym reopening. You may choose to visit it.
  2. 2
    Return to the S.S. Libra and push crates to navigate through the rooms.
  3. 3
    You will encounter Cipher Admin Gorigan, who orders Snidle to deal with you. Snidle delegates this to Cipher Peon Smarton.
  4. 4
    Defeat Smarton (L27 Huntail, L27 Cacnea, L27 Teddiursa, L27 Koffing). He will escape after being beaten.
  5. 5
    An Engineer will appear and inform you that you can rest and heal your Pokémon at the wheelhouse.
  6. 6
    The Engineer asks you to investigate odd noises coming from the ship's hull.
  7. 7
    Go downstairs and collect Battle CD 18.
  8. 8
    Push crates and go through the rooms to find a Fire Stone, two PP Ups, a Max Ether, a Yellow Flute, and TM35 (Flamethrower).
  9. 9
    In the final room, you will find a Luxury Ball and Bonsly. Approach it slowly to attempt a capture.
  10. 10
    Your P*DA will activate, startling Bonsly, which runs off, leaving behind Leftovers.
  11. 11
    You will receive an e-mail from Acri from Gateon Port, who wishes to interview you for a novel.
  12. 12
    Choose your interview responses: say "Yes" three times for an Amulet Coin, "No" three times for a Quick Claw, "Yes" twice and "No" once for a Mental Herb, or "No" twice and "Yes" once for a White Herb. You can only choose one.
  13. 13
    Return to the engineer and describe the Pokémon heard in the ship's hull.
  14. 14
    The engineer suggests looking for it in Poke Spots.
  15. 15
    Grab Battle CD 18 again and attempt to leave the S.S. Libra.
  16. 16
    At the exit, you will be confronted by three Team Snagem members, including Wakin.
  17. 17
    Wakin uses Gloom's Sleep Powder to put you to sleep and steals your Snag Machine.
  18. 18
    You wake up in the wheelhouse. The engineer informs you that Team Snagem went north to '???' (Cipher Key Lair).
  19. 19
    You cannot Snag Shadow Pokémon until your Snag Machine is recovered.
Tips
  • TM35 (Flamethrower) is an excellent Fire-Type attack. Consider teaching it to Fire-Type Pokémon like Houndour/Houndoom.
  • The Amulet Coin is recommended from the interview reward, as the other items can be obtained at the Mt. Battle Coupon Exchange.
  • Items found: Fire Stone, 2x PP Up, Max Ether, Yellow Flute, TM35 (Flamethrower), Luxury Ball, Leftovers.
  • Interview rewards: Amulet Coin, Quick Claw, Mental Herb, or White Herb (choose one).
  • Battle CD 18.

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