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Follow this RuneScape guide to get the Totem of the Hunt. Learn how to find clues in Ardougne and Brimhaven, bypass mansion security, and retrieve the totem.

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Follow this RuneScape guide to get the Totem of the Hunt. Learn how to find clues in Ardougne and Brimhaven, bypass mansion security, and retrieve the totem.

Alright, let's get you sorted with the Totem of the Hunt! This one involves a bit of legwork around Ardougne and Brimhaven, but don't worry, I'll walk you through it step-by-step.

Walkthrough
  1. 1
    First things first, head over to Brimhaven. Find Kangai Mau, he's usually hanging out near the Shrimp and Parrot pub. Chat him up to get things rolling.
  2. 2
    Next, we're off to Ardougne. Make your way to the Handelmort Mansion. You'll notice you can't just waltz in the front door. Find the gardener outside and ask him about the mansion's security. He'll spill the beans that the code is his middle name.
  3. 3
    Now, pop over to northeast Ardougne and find Wizard Cromperty. He's got this fancy teleport-blocking invention. Ask him to teleport you, and you'll end up at the RPDT Depot. Have a look around the crates there. You'll spot one that's supposed to be delivered to Handelmort Mansion. Grab its label automatically.
  4. 4
    Find the crate that's destined for the wizard's tower in Misthalin. Use the label you just got on this crate. Stick it on there! Then, talk to the RPDT employee. They'll get tricked and send the crate to the mansion instead of the wizard's tower. Sneaky!
  5. 5
    Time for some detective work. Search around in the nearby houses for a Guide book. Read through it, and ask about its history. It'll reveal the name you need to know for the mansion's code.
  6. 6
    Head back to Wizard Cromperty and ask him to teleport you again. This time, you'll land right inside the mansion. As you approach the main door, you'll need to input a four-position code. Enter B, R, A, and D in that exact order. Once you're through, you'll find another door. You'll need to pick the lock on this one.
  7. 7
    After picking the lock, be careful on the stairs – search for a trap first! Once you're up, search the chest. Bingo! You'll find the totem.
  8. 8
    To make your exit, head back to the "BRAD" door you used earlier and go through it. Head down the ladder, then go north, then east, and finally up another ladder. You'll find yourself in west Ardougne. From there, go east to the boat, hop aboard, and return the totem to Kangai Mau.
Tips
  • Remember the gardener's hint about his middle name – it's crucial for the mansion code.
  • Don't forget to search for the trap on the stairs inside the mansion; you don't want to get caught out!
  • The order of the 'BRAD' code is important, so make sure you get it right.

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