Learn the essential normal punches and kicks in Street Fighter II! Master the Rising Uppercut, Forward Jab, Rising Waterfall Kick, and more to dominate the competition.
Alright, let's break down the bread-and-butter moves in Street Fighter II – your normal attacks. These are the punches and kicks you can do without special inputs, and knowing them is key to controlling the fight. We'll go over the punches first, then the kicks.
Punch Attacks
- Rising Uppercut: This is your go-to anti-air move. To pull it off, you need to hold Down on the D-pad and then press the High Punch button. It's great for catching opponents trying to jump at you. On SNES, that's holding Down + L. On Genesis, it's Down + Z.
- Uppercut Punch: Think of this as a close-range punch. You just need to press the Middle Punch button when you're right next to your opponent. It's a simpler version of the other uppercut and works even if you're walking. For SNES, it's X when close. On Genesis, it's Y when close.
- Diving Fist Strike: This is an aerial move. While you're in the air, press either the Middle or High Punch button to throw a downward punch. It doesn't matter if you're moving or not; the input is the same. On SNES, it's X in the air. On Genesis, it's Y in the air.
- Forward Jab: This is your basic straight punch. You can do it while standing or moving by pressing the Middle Punch button. It's quick and good for poking. On SNES, it's X, or Forward + X, or Back + X. On Genesis, it's Y, or Forward + Y, or Back + Y.
Kick Attacks
- Rising Waterfall Kick: This is your close-range kick. Just press the High Kick button when you're right next to your opponent. If they don't block it, this move actually hits twice! On SNES, that's R when close. On Genesis, it's C when close.
- Crouching Twirl Kick: Similar to the Rising Uppercut, you'll hold Down and press the High Kick button. This is your low anti-air kick. On SNES, it's Down + R. On Genesis, it's Down + C.
- Mid-Air Sweep Kick: While in the air, press the High Kick button. Be careful though – if you're moving, you'll do a different attack. You need to be stationary in the air for this one. On SNES, it's R in the air. On Genesis, it's C in the air.
- High Kick: This is a standard kick you can do while standing or moving by pressing the High Kick button. It's slower than some other moves, but it packs a punch and is great for controlling space when it connects. On SNES, it's R, or Forward + R, or Back + R. On Genesis, it's C, or Forward + C, or Back + C.
Mastering these normals will give you a solid foundation for any character you pick. Don't underestimate them – they're your most reliable tools!
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