Learn the essential normal moves in Street Fighter II! Master punches, kicks, and special attacks to dominate your opponents and climb the ranks.
Alright, let's get down to the nitty-gritty of Street Fighter II's normal moves. These are your bread-and-butter attacks – the ones you'll be throwing out constantly. Knowing these inside and out is key to controlling the fight and setting up bigger combos. We'll cover punches and kicks, and I'll break down how to pull them off on both SNES and Genesis. Don't worry, it's not as complicated as it sounds!
Punch Attacks
- Crouching Double-Palm Shove: This is a great defensive move. To pull it off, hold Down on the D-pad and press the High Punch button. It's good for stopping an opponent who's trying to get too close while you're low. On SNES, that's v + L. On Genesis, it's v + Z.
- Uppercut Punch: This is your classic anti-air or close-range combo starter. You need to be right up next to your opponent (touching distance) and press the High Punch button. It even works if you're moving forward. For SNES, it's just L when close. On Genesis, it's Z when close.
Kick Attacks
- One-Two Skip Kick: This is a forward-moving kick that's great for closing distance or poking. Hold Right on the D-pad and press the High Kick button while you're on the ground. On SNES, that's > + R. On Genesis, it's > + C.
- Jump Kick: A solid aerial attack. While on the ground, hold either Right or Left on the D-pad and press the Middle Kick button. This is your go-to for jump-ins. On SNES, it's > + A or < + A. On Genesis, it's > + B or < + B.
- Three-Hit Punch: This is a bit of a sequence. You'll tap the Low Punch button twice, then immediately follow up with a High Punch. It's a good way to string together some quick damage. On SNES, it's Y - Y - L. On Genesis, it's X - X - Z.
- Two-Hit Face Kick: This is another close-range powerhouse. When you're touching your opponent, just press the High Kick button once. It's super fast and effective. It even works while moving! If you're not touching them, it comes out as a forward kick. On SNES, it's R when close. On Genesis, it's C when close.
- Crouching Spin Kick: Similar to the crouching shove, you'll hold Down on the D-pad, but this time you press the High Kick button. It's a quick sweep that can catch opponents off guard. On SNES, that's v + R. On Genesis, it's v + C.
Mastering these normals will give you a huge advantage. Practice them in training mode until they feel second nature. Don't forget to mix them up and use them to control space!
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