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Spirit Tier 1
Titan Quest 2

Spirit Tier 1

Explore the Deathchill aura and Life drain skills in Titan Quest 2. Learn about their levels, costs, and effects.

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Explore the Deathchill aura and Life drain skills in Titan Quest 2. Learn about their levels, costs, and effects.

Deathchill Aura

This active aura has 6 levels. It slows enemies and saps their life, but also saps your own life. It costs 1 energy per second and has a duration of 1 second. The reduced enemy speed is its greatest advantage, though often not needed in normal difficulty.

  • Level 1: 2.5 radius, 1-3 reduce enemy health %, 13% reduce speed %
  • Level 2: 2.7 radius, 1-4 reduce enemy health %, 15% reduce speed %
  • Level 3: 3.0 radius, 2-5 reduce enemy health %, 17% reduce speed %
  • Level 4: 3.2 radius, 2-6 reduce enemy health %, 19% reduce speed %
  • Level 5: 3.4 radius, 3-7 reduce enemy health %, 21% reduce speed %
  • Level 6: 3.7 radius, 3-9 reduce enemy health %, 25% reduce speed %

Life Drain

This active skill has 12 levels and allows you to steal life from enemies. It is particularly useful for high-damage melee characters, as many monsters have poor vitality damage resistances. However, it may not be effective against heavy-hitting bosses in harder difficulties, and you will need protection against ranged attackers.

  • Level 1: 54 energy cost, 49 vitality damage, 150% damage convert to health
  • Level 2: 58 energy cost, 53 vitality damage, 160% damage convert to health
  • Level 3: 64 energy cost, 57 vitality damage, 170% damage convert to health
  • Level 4: 68 energy cost, 61 vitality damage, 180% damage convert to health
  • Level 5: 72 energy cost, 65 vitality damage, 190% damage convert to health
  • Level 6: 78 energy cost, 69 vitality damage, 200% damage convert to health
  • Level 7: 82 energy cost, 73 vitality damage, 210% damage convert to health
  • Level 8: 86 energy cost, 77 vitality damage, 220% damage convert to health
  • Level 9: 92 energy cost, 81 vitality damage, 230% damage convert to health
  • Level 10: 96 energy cost, 87 vitality damage, 240% damage convert to health
  • Level 11: 100 energy cost, 93 vitality damage, 250% damage convert to health
  • Level 12: 106 energy cost, 99 vitality damage, 260% damage convert to health
Tips
  • Consider the Deathchill aura if you value enemy speed reduction, but be mindful of its life-draining effect on you.
  • Life Drain is a strong choice for melee builds, especially against enemies with low vitality resistance.
  • Be prepared with additional defenses against bosses and ranged enemies when relying on Life Drain.

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