Discover the exact location of the Crane Control Room Keycard in Atomfall's Interchange and learn how to use it to access Skethermoor Prison, potentially saving Dr. Garrows.
Alright, so you're trying to get into the Crane Control room in the Interchange, huh? It's a bit of a trek, and you'll need a couple of things before you even think about it. The main reason you'd want to go here is to get into Skethermoor Prison quietly, especially if you're trying to rescue Dr. Garrows. Just a heads-up, though: if you've already grabbed a Signal Redirector from the prison, this whole endeavor is kinda pointless. But if Simms is being a real pain and you need a stealthy way in, this is your best bet.
First things first, you'll need to get into the Interchange. Head to the Skethermoor region and find the Protocol Camp in the south/center area. From there, go inside the Interchange. You'll need your Modified Keycard to open the big doors. Keep an eye out for Data Store Bravo – if it's your first time here, the Quarantine Doors on the left will be shut. That's your target.
Here's the path: crawl under the only other shutter you see, then follow the path around until you reach Data Store Bravo (it's the door on your right). Inside, you'll need to use an Atomic Battery to power up the sector. Once that's done, open the other door on that floor, head down the stairs to your right, and then take a left at the bottom. You're looking for a garage; it'll be on your left. Inside that garage, you'll find a body. Examine it, and voilà! You'll find the Crane Control Room Keycard.
Now, with the keycard in hand, you'll need the Signal Redirector. Head back to Data Store Delta. If you're coming straight from the garage, you can sneak (or just run for it, dodging the Robots) to the opposite side. Go up the stairs on your left, all the way to the top, and you'll find the entrance to the Crane Control Room. Use your shiny new keycard to get in.
Inside, you'll see a lever, but it looks like it has no power. This is where the Signal Redirector comes in. Look on the western wall – you'll use the Redirector on a junction box there to reroute power. Keep facing that western wall and look up at the ceiling; you'll spot another junction box. Then, look up at the ceiling directly above the lever – that's the last junction box. Now you can finally pull that lever and move the massive cargo container blocking the entrance to Skethermoor Prison. Pretty neat, right? Perfect for that daring rescue of Dr. Garrows.
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