Navigate the distinct Ages of Civilization VII with our guide to tech and civic trees, leader transformations, and new yield types. Conquer the game!
Civilization VII introduces a revolutionary approach to progression with its distinct Ages: Antiquity, Exploration, and Modern. Each age features unique tech and civic trees, and your civilization can transform into new forms depending on your leader's choices and gameplay actions. This guide will help you understand these new features, including the Influence yield, updated river mechanics, and the distinction between Towns and Cities.
Key Features:
- Three Distinct Ages: Antiquity, Exploration, and Modern, each with unique tech and civic trees.
- Leader Transformations: Choose your civilization's path for the next Age based on leader, previous civilization, and gameplay elements (e.g., owning 3 Horse Resources can unlock Mongolian in the Exploration Age).
- Age Crisis: A temporary debuff during Age shifts that forces negative policies to balance gameplay and prevent snowballing.
- New Yield Type: Influence, used for diplomacy.
- Updated Rivers: Rivers now run through tiles and include navigable wide rivers for naval and embarked units.
- Settlements: Differentiated into Towns (produce Gold) and Cities (produce Production), both upgradable from initial Towns.
- Native Language City Names: Settlements are named in their civilization's native language.
- Age-Limited Settlements: The number of settlements is limited by Age.
- Founder Settler: A new Civilian Unit that produces your Capital.
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