Explore the unique features and strategies for playing as Shawnee (Tecumseh) in Civilization VII. Learn about their Age-specific mechanics, new yield types, and settlement system.
Walkthrough
- 1Age System: The game features three distinct Ages: Antiquity, Exploration, and Modern. Each Age has unique tech and civic trees. Civilizations are bound to one Age, and leaders can choose to transform into a new civilization for the next Age based on gameplay elements (e.g., owning 3 Horse Resources might unlock the Mongolian civilization in the Exploration Age).
- 2Age Transition Crisis: All players face a temporary 'Crisis' during each Age shift, requiring the implementation of negative policies. This mechanic aims to prevent runaway leaders and give lagging players a chance to catch up.
- 3New Yield Type - Influence: Influence is a new yield used for conducting diplomacy with other civilizations.
- 4Rivers: Rivers are now categorized into small rivers (crossable normally) and wide, navigable rivers. Both types now run through tiles rather than along their edges.
- 5Settlements: Settlements are divided into two categories: Cities and Towns, both falling under the broader term 'Settlements'. All settlements, except the Capital, begin as Towns. Towns cannot produce anything directly (all Production is converted to Gold) but accrue yields and allow for building purchases. Towns can eventually be upgraded into Cities.
- 6Settlement Naming and Limits: City names are displayed in their native languages. Settlements are now limited by Age.
- 7Settler Units: Settlers are divided into two units: the Founder (a Civilian Unit) and the unit that produces the player's Capital.
Tips
- Strategically manage your resources to unlock desirable civilizations during Age transitions.
- Pay close attention to the 'Crisis' events and adapt your policies to maintain balance.
- Utilize the new Influence yield effectively to forge strong diplomatic relationships.
- Consider the advantages of navigable rivers for naval unit movement and embarked units.
- Plan your settlement upgrades from Towns to Cities carefully, considering their production and yield benefits.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content