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Vikings, Traders, and Raiders! Scenario Guide
Civilization VII

Vikings, Traders, and Raiders! Scenario Guide

Explore the Vikings, Traders, and Raiders! scenario in Civilization VII. Learn about new features like distinct Ages, Influence yield, navigable rivers, and the settlement system. Master the game's new mechanics to achieve victory.

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Vikings, Traders, and Raiders! Scenario Guide

Explore the Vikings, Traders, and Raiders! scenario in Civilization VII. Learn about new features like distinct Ages, Influence yield, navigable rivers, and the settlement system. Master the game's new mechanics to achieve victory.

Walkthrough
  1. 1
    Age Transitions: Players choose a new civilization during Age transitions, influenced by leaders, previous choices, and gameplay elements (e.g., owning 3 Horse Resources grants access to Mongolia in the Exploration Age). A temporary "Crisis" occurs during each Age shift, forcing players to adopt negative policies to balance the game.
  2. 2
    Influence Yield: A new yield type, Influence, is introduced and used for diplomacy with other civilizations.
  3. 3
    Rivers: Rivers are now categorized as small (crossable normally) and wide, navigable rivers that allow Naval Units and embarked Units to travel through them. Rivers now run through tiles instead of along their edges.
  4. 4
    Settlements: Cities are now divided into two categories: Cities and Towns, both classified as Settlements. All Settlements, except the Capital, start as Towns, which accrue yields and allow for Building purchases but cannot produce anything on their own (all Production is converted to Gold). Towns can eventually be upgraded into Cities.
  5. 5
    City Naming and Limits: Settlement names are rendered in their civilizations' native languages. Settlement limits are now dictated by Age.
  6. 6
    Settlers: Settlers are divided into two units: the Founder (a Civilian Unit) and the Settler unit (which produces the player's Capital).
Tips
  • Pay close attention to the Age transitions and the "Crisis" mechanic to adapt your strategy and maintain a balanced game.
  • Utilize the new Influence yield effectively to forge strong diplomatic relationships.
  • Explore the strategic advantages of navigable rivers for naval and embarked unit movement.
  • Understand the progression from Towns to Cities and plan your settlement development accordingly.
  • Leverage the specific requirements for unlocking new civilizations during Age transitions, such as resource accumulation.

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