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Build Orders & Economy
Civilization VII

Build Orders & Economy

Unlock the secrets to a thriving economy and efficient build orders in Civilization VII. Learn strategies for resource management, city development, and achieving victory.

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Build Orders & Economy

Unlock the secrets to a thriving economy and efficient build orders in Civilization VII. Learn strategies for resource management, city development, and achieving victory.

This guide focuses on the core mechanics of building a strong economy and implementing effective build orders in Civilization VII. Understanding these elements is crucial for success, regardless of your chosen victory condition.

Key Concepts:

  • Ages: The game is divided into Antiquity, Exploration, and Modern Ages, each with unique tech and civic trees. Your civilization choice shifts with each Age, influenced by leader, previous civilization, and gameplay elements.
  • Crisis: A temporary event during each Age shift that forces negative policies, aiming to balance the playing field.
  • Influence: A new yield type used for diplomacy.
  • Rivers: Now exist as small and navigable types, running through tiles rather than on edges.
  • Settlements: Divided into Cities and Towns. Towns are the starting point for most settlements and cannot produce on their own, requiring player input for production.

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