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Scaling AI Advantages
Civilization VII

Scaling AI Advantages

Discover the new features in Civilization VII, including distinct Ages, the Influence yield, navigable rivers, and the City/Town settlement system. Learn how to adapt and conquer.

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Scaling AI Advantages

Discover the new features in Civilization VII, including distinct Ages, the Influence yield, navigable rivers, and the City/Town settlement system. Learn how to adapt and conquer.

Civilization VII introduces several new mechanics that significantly alter gameplay. Understanding these changes is key to achieving victory.

  • Ages System: The game is divided into the Antiquity, Exploration, and Modern Ages, each with unique tech and civic trees. Your civilization choice transforms with each Age, influenced by your leader, previous civilization, and specific gameplay elements like resource control. A temporary 'Crisis' during Age shifts forces policy changes to balance player progress.
  • Influence Yield: A new yield type, Influence, is introduced and is crucial for diplomatic interactions with other civilizations.
  • Rivers: Rivers are now categorized as small (crossable by standard units) and navigable (traversable by naval units and embarked units). Rivers now run through tiles rather than along their edges.
  • Settlements: Cities are now divided into 'Cities' and 'Towns', both falling under the 'Settlements' category. All settlements, except the Capital, begin as Towns, which generate Gold instead of Production. Towns can be upgraded into Cities.
  • Settler Units: Settlers are split into two units: the 'Founder' (a Civilian Unit) and the 'Pioneer' (a Military Unit).
  • City Naming and Limits: Settlement names appear in their native languages. Settlement limits are now determined by the current Age.

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