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Continents Map Strategy
Civilization VII

Continents Map Strategy

Unlock the secrets to mastering the Continents Map in Civilization VII. Learn about new features like Ages, Influence, navigable rivers, and settlement types to dominate your opponents.

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Continents Map Strategy

Unlock the secrets to mastering the Continents Map in Civilization VII. Learn about new features like Ages, Influence, navigable rivers, and settlement types to dominate your opponents.

This guide covers the Continents Map strategy for Civilization VII, detailing new features and how they impact gameplay. It focuses on understanding the game's new Ages, the Influence yield, changes to rivers, and the distinction between Cities and Towns.

Key New Features:

  • Ages: The game is divided into Antiquity, Exploration, and Modern Ages, each with unique tech and civic trees. Civilizations are bound to an age and can transform into new ones, influenced by leader choices and gameplay elements. A temporary 'Crisis' occurs during Age shifts to balance gameplay.
  • Influence Yield: A new yield type used for diplomacy with other civilizations.
  • Rivers: Now categorized as small or navigable. Navigable rivers allow naval and embarked units to travel through them. Rivers now run through tiles instead of along their edges.
  • Settlements: Divided into Cities and Towns, both categorized as Settlements. Towns are the starting point for most settlements (except the Capital), generating Gold instead of Production, and can be upgraded into Cities.
  • Settler Units: Divided into Founder (starting unit) and Settler units for establishing new settlements.

Understanding these new mechanics is crucial for effective strategy on the Continents Map in Civilization VII.

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