Detailed information on all main game shots in Cuphead, including their descriptions, Ex-Moves, and costs.
Shots are your primary offensive tools, purchased from Porkrind's Emporium using coins found in Run 'n' Gun levels. Each shot has a unique firing pattern and Ex-Move.
| Shot Name | Description | Ex-Move | Cost |
|---|---|---|---|
| Peashooter | Your default, reliable straight shot. Good range and consistent damage. | Mega Blast (large projectile) | Default |
| Spread | Short-range, wide spread of projectiles. High damage up close. | 8-Way Spread (fires in all directions) | 3 Coins |
| Chaser | Homing projectiles. Low damage, but allows you to focus on dodging. | Chaos Orbit (multiple homing projectiles) | 3 Coins |
| Lobber | Bouncing projectiles that deal good damage to ground enemies. Arcs over obstacles. | Lober Bomb (large bouncing bomb) | 4 Coins |
| Charge | Hold to charge a powerful shot. High damage, but slower fire rate. | Charge Blast (larger, more powerful charged shot) | 4 Coins |
| Roundabout | Fires projectiles that travel forward a short distance, then turn around and fly backward. Good for hitting enemies behind you. | Jumbo Rebound (large boomerang projectile) | 4 Coins |
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