Skip to content
All Dead Island 2 Zombie Types
Dead Island 2

All Dead Island 2 Zombie Types

Explore all the zombie types in Dead Island 2, from basic Shamblers and Walkers to dangerous Apex variants like Crushers and unique Hazmat zombies. Learn their forms, descriptions, and first appearances.

By ···10 min read·Multi-source verified
1 reading this guide  

Explore all the zombie types in Dead Island 2, from basic Shamblers and Walkers to dangerous Apex variants like Crushers and unique Hazmat zombies. Learn their forms, descriptions, and first appearances.

Dead Island 2 features a diverse range of undead foes, each with unique forms, abilities, and appearances. Understanding these zombie types is crucial for survival in Hell-A. This guide details every zombie encountered, from the common infected to the formidable Apex variants.

  • Shambler — Form: Infected. Description: The weakest zombie with slow speed, low health, and low damage. First appearance: Start of the game.
  • Walker — Form: Infected. Description: The standard zombie with average speed, somewhat low health, and low damage. Capable of locking players and attempting to bite. First appearance: Start of the game.
  • Runner — Form: Infected. Description: Similar to a Walker but with higher damage and more HP. First appearance: Hotel Halperin and beyond.
  • Eat Courier — Form: Infected. Description: A Runner with a special backpack that can be destroyed for items like Protein Bars, Energy Drinks, and crafting materials. First appearance: End of Brentwood Sewer, upon reaching Venice Beach.
  • Burning Walker — Form: Variant. Description: A Walker that spawns burning, often found near oil spills. First appearance: Venice Beach, especially near the first Burning Crusher.
  • Burning Runner — Form: Variant. Description: A Runner that spawns burning, often found near oil spills. First appearance: Venice Beach, especially near the first Burning Crusher.
  • Grenadier Walker — Form: Variant. Description: A Walker in military uniform, often found near military sites or randomly near vents and sewer exits. First appearance: After Beverly Hills, common in Venice Beach.
  • Shocking Walker — Form: Variant. Description: A Walker that discharges static electricity, shocking nearby entities. First appearance: After Monarch Studios.
  • Shocking Runner — Form: Variant. Description: A Runner that discharges static electricity. First appearance: After Monarch Studios.
  • Spiky Walker — Form: Variant. Description: A Walker with embedded metal and glass shards that cause a bleed status effect on direct contact. First appearance: Venice Beach and beyond.
  • Spiky Runner — Form: Variant. Description: A Runner with embedded metal and glass shards that cause a bleed status effect on direct contact. .
  • Riot Gear Walker — Form: Variant. Description: A heavily armored Walker; players must break off armor plates before damaging body parts, typically after hitting a limb twice. First appearance: Beverly Hills and beyond.
  • Insect Swarm Walker — Form: Variant. Description: A Walker that unleashes a swarm of insects, dealing minor damage over time. Killing the walker ends the swarm. First appearance: First trip to Beverly Hills.
  • Caustic-X Walker — Form: Variant. Description: A Walker in a hazmat suit carrying a barrel of Caustic-X acid. Damaging the canister causes an explosion and leaves damaging acid pools. First appearance: Later levels like the Sewer and beyond; also in the side quest 'Ravages of Caustic X'.
  • Hydration Walker — Form: Variant. Description: A Walker with a large barrel of water on its back. Popping it creates water patches for electrifying traps. .
  • Incendiary Walker — Form: Variant. Description: A Walker with an oil barrel on its back. Damaging the canister allows for its destruction, leaving oil patches that can be ignited. First appearance: Mid-story alongside Hydration and Caustic walkers.
  • Hazmat Walker — Form: Variant. Description: A zombie immune to Caustic-X acid chemical attacks. First appearance: CDC missions around Ocean Avenue, Santa Monica Pier, Metro, and Hollywood; can spawn randomly later.
  • Hazmat Runner — Form: Variant. Description: A zombie immune to Caustic-X acid chemical attacks. First appearance: CDC missions around Ocean Avenue, Santa Monica Pier, Metro, and Hollywood; can spawn randomly later.
  • Firefighter Walker — Form: Variant. Description: A strong Walker immune to fire due to protective gear. First appearance: Venice Beach onwards, common in early game areas with oil.
  • Firefighter Runner — Form: Variant. Description: A strong Runner immune to fire due to protective gear. First appearance: Venice Beach onwards, common in early game areas with oil.
  • Crusher — Form: Apex. Description: The first Apex zombie encountered. Large with high health and damage, capable of a ground pound that creates shockwaves. First appearance: After defeating Becki the Bride in Hotel Halperin.
  • Inferno Crusher — Form: Apex Variant. Description: A Crusher that ignites itself at the start of combat. First appearance: After facing Dillon in the Venice Beach storyline.
  • Burster — Form: Apex. Description: A zombie that explodes upon reaching the player, dealing significant damage. First appearance: Appears after the Crusher.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content